Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

Slug moves its king from A8 to B7 and topples our hero's queen!

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy pawn by landing on B3.

Slug answers by moving the bishop from E4 to G6. our hero captures the enemy pawn: the pawn leaps from D2 to C3.

With dungeon cunning, Slug brings the pawn to B4. With a steady hand, our hero brings the pawn to H3. Slug's pawn falls on C3 and tears the pawn from our hero.

our hero captures the enemy pawn: the pawn leaps from B2 to C3.

Slug sets the king on D8, watching every square. our hero claims the enemy pawn by landing on G4.

From the dark, Slug pushes the king to D7, and our hero's pawn takes B4, leaving B3 behind. Slug answers by moving the pawn from B6 to B5.

our hero claims the enemy pawn by landing on C5.

Slug's pawn falls on C5 and tears the pawn from our hero.

With a steady hand, our hero brings the bishop to E3; then slug's king advances from D7 to C6. our hero advances the pawn from F2 to F4, and right after that slug sets the pawn on B4, watching every square.

Without hurry or fear, our hero places the pawn on F5. From the dark, Slug pushes the pawn to B3. our hero claims the enemy bishop by landing on G6.

Slug answers by moving the pawn from B3 to B2. our hero captures the enemy pawn: the pawn leaps from G6 to F7.

On B1, Slug promotes and gains a reinforcing queen.

With a steady hand, our hero brings the king to F2, and right after that slug's queen advances from B1 to B6. our hero's pawn crowns on F8 and becomes a queen.

Slug sets the king on B7, watching every square. our hero claims the enemy pawn by landing on C5.

Check from Slug: the queen plants itself on F6.

our hero's queen takes F5, leaving C5 behind. After toppling the queen on F5, Slug threatens our hero's king.

our hero claims the enemy queen by landing on F5.

With dungeon cunning, Slug brings the king to A8. With a steady hand, our hero brings the pawn to F6; then slug's king advances from A8 to B7.

our hero advances the pawn from F6 to F7, and right after that slug sets the king on C8, watching every square. our hero's pawn crowns on F8 and becomes a queen.

From the dark, Slug pushes the king to B7, while our hero's queen takes F6, leaving F8 behind. Slug answers by moving the king from B7 to B8.

From F4, our hero's bishop forces Slug to defend.

With dungeon cunning, Slug brings the king to A7. Check: our hero tightens the net by bringing the bishop to E3.

Slug's king advances from A7 to A8. our hero advances the queen from F6 to E7; then slug sets the king on B8, watching every square.

From A7, our hero's bishop forces Slug to defend.

From the dark, Slug pushes the king to A8. Check: our hero tightens the net by bringing the queen to B7.

A cruel blow: Slug's king captures our hero's queen on B7.

our hero slides the bishop across the board, from A7 to E3, and right after that with dungeon cunning, Slug brings the king to A6. With a steady hand, our hero brings the pawn to G4; then slug's king advances from A6 to B5.

our hero advances the pawn from G4 to G5, and right after that slug sets the king on C6, watching every square. Without hurry or fear, our hero places the pawn on G6.

From the dark, Slug pushes the king to D6, while our hero's pawn takes G7, leaving G6 behind. Slug answers by moving the king from D6 to C7.

our hero's pawn crowns on G8 and becomes a queen.

With dungeon cunning, Slug brings the king to C6. With a steady hand, our hero brings the queen to G5, and right after that slug's king advances from C6 to D6.

From F4, our hero's bishop forces Slug to defend.

Slug sets the king on C6, watching every square, while without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the king to B7, and our hero's pawn takes E5, leaving E4 behind.

Slug answers by moving the king from B7 to A7, while our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Slug brings the king to B7.

With a steady hand, our hero brings the pawn to E7; then slug's king advances from B7 to A7. our hero's pawn crowns on E8 and becomes a queen.

Slug sets the king on A6, watching every square. From B5, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to A7, while our hero's queen takes G6, leaving G5 behind. Slug answers by moving the king from A7 to A8, and our hero slides the queen across the board, from B5 to D7.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
11 min 31 s
Moves
83
How it ended
stalemate
Captures (hero / opponent)
9 / 4
Material captured (hero / opponent)
19 / 20
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (83 moves) lasted longer than 79% of the games on this floor.

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