Battle chronicle

The duel begins: our hero against Rat on floor 1.

A cruel blow: Rat's knight captures our hero's queen on F3.

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

Rat answers by moving the knight from D7 to F8, while our hero slides the pawn across the board, from G2 to G3. With dungeon cunning, Rat brings the knight to H7.

With a steady hand, our hero brings the pawn to F4. A cruel blow: Rat's pawn captures our hero's pawn on F3.

our hero claims the enemy pawn by landing on F3.

Rat sets the knight on F6, watching every square, and without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the knight to D5, while our hero's pawn takes A4, leaving A3 behind.

Rat answers by moving the king from E8 to D7, and our hero slides the pawn across the board, from F3 to F4. With dungeon cunning, Rat brings the pawn to C4.

With a steady hand, our hero brings the pawn to H3, and right after that rat's king advances from D7 to C8. our hero advances the pawn from H3 to H4.

A cruel blow: Rat's knight captures our hero's pawn on F4.

Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the knight to G2, and our hero's king takes E2, leaving D1 behind.

Rat answers by moving the pawn from G6 to G5. our hero claims the enemy pawn by landing on G5.

With dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to G6; then rat's knight advances from G2 to H4.

our hero advances the pawn from G6 to G7, and right after that rat sets the pawn on E5, watching every square. our hero's pawn crowns on G8 and becomes a queen.

From the dark, Rat pushes the king to E7. our hero claims the enemy pawn by landing on C4.

Rat answers by moving the knight from H4 to G2. our hero captures the enemy pawn: the queen leaps from C4 to C6.

Check from Rat: the knight plants itself on F4.

With a steady hand, our hero brings the king to D1, and right after that rat's knight advances from F4 to E6. our hero advances the queen from C6 to C3; then rat sets the king on F6, watching every square.

our hero claims the enemy pawn by landing on A5.

From the dark, Rat pushes the pawn to C6, and our hero's queen takes A6, leaving A5 behind. Rat answers by moving the king from F6 to E7.

our hero claims the enemy pawn by landing on C6.

With dungeon cunning, Rat brings the knight to G5. With a steady hand, our hero brings the queen to F3.

A cruel blow: Rat's knight captures our hero's queen on F3.

our hero advances the pawn from A4 to A5, and right after that rat sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on A6.

From the dark, Rat pushes the pawn to E4, while our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the king from D8 to D7.

our hero's pawn crowns on A8 and becomes a queen.

With dungeon cunning, Rat brings the knight to H2. our hero claims the enemy pawn by landing on E4.

Rat's king advances from D7 to D8. our hero advances the queen from E4 to E3; then rat sets the knight on F1, watching every square.

Without hurry or fear, our hero places the queen on E1. Rat gives check with the knight on E3.

our hero captures the enemy knight: the queen leaps from E1 to E3.

Rat answers by moving the king from D8 to D7, while our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the queen to E5; then rat's king advances from D8 to D7. Check: our hero tightens the net by bringing the queen to F5.

Rat sets the king on E7, watching every square. our hero gives check with the queen on G5.

From the dark, Rat pushes the king to D7. From F5, our hero's queen forces Rat to defend.

Rat answers by moving the king from D7 to E8, and our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the pawn to C5, and right after that rat's king advances from D8 to E8. our hero advances the pawn from C5 to C6; then rat sets the king on D8, watching every square.

Without hurry or fear, our hero places the pawn on D3. From the dark, Rat pushes the king to E8, and our hero's pawn takes D4, leaving D3 behind.

Rat answers by moving the king from E8 to D8, while our hero slides the pawn across the board, from D4 to D5. With dungeon cunning, Rat brings the king to E7.

Check: our hero tightens the net by bringing the queen to G5.

Rat's king advances from E7 to E8. our hero advances the pawn from A2 to A4, and right after that rat sets the king on F7, watching every square.

From F5, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to G8. Check: our hero tightens the net by bringing the queen to G5.

Rat answers by moving the king from G8 to H7. our hero gives check with the queen on H5.

With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the pawn to D6, and right after that rat's king advances from G8 to G7.

our hero advances the pawn from G4 to G5; then rat sets the king on F8, watching every square. our hero gives check with the queen on F3.

From the dark, Rat pushes the king to E8. From E4, our hero's queen forces Rat to defend.

Rat answers by moving the king from E8 to F7. Check: our hero tightens the net by bringing the queen to F4.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the pawn to D7; then rat's king advances from G7 to H7.

From H4, our hero's queen forces Rat to defend.

Rat sets the king on G8, watching every square. our hero's pawn crowns on D8 and becomes a queen.

From the dark, Rat pushes the king to G7. our hero gives check with the queen on D4.

Rat answers by moving the king from G7 to G6, and our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the king to H5.

Check: our hero tightens the net by bringing the queen to H8.

Rat's king advances from H5 to G4. our hero gives check with the queen on D4.

Rat sets the king on G3, watching every square, while without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the king to H2, and our hero's pawn takes G7, leaving G6 behind.

Rat answers by moving the king from H2 to H1. our hero's pawn crowns on G8 and becomes a queen.

With dungeon cunning, Rat brings the king to H2. With a steady hand, our hero brings the pawn to C7; then rat's king advances from H2 to H1.

our hero's pawn crowns on C8 and becomes a queen.

Rat sets the king on H2, watching every square, and without hurry or fear, our hero places the pawn on A6. From the dark, Rat pushes the king to H1, while our hero's pawn takes A7, leaving A6 behind.

Rat answers by moving the king from H1 to H2. our hero's pawn crowns on A8 and becomes a queen.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 20 s
Moves
133
How it ended
stalemate
Captures (hero / opponent)
9 / 3
Material captured (hero / opponent)
11 / 11
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2658 finished games (1128 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (133 moves) lasted longer than 92% of the games on this floor.

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