Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero answers with fury: the king leaps from C2 to B1 and captures the enemy knight.
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
our hero's bishop takes D2, leaving C1 behind. Slug moves the bishop from C3 to B2 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on B3.
With dungeon cunning, Slug brings the bishop to E5. With a steady hand, our hero brings the bishop to C1, and slug's king advances from E8 to D8.
our hero advances the pawn from H2 to H4, while slug sets the king on E7, watching every square. Without hurry or fear, our hero places the pawn on G3.
From the dark, Slug pushes the king to D7; then our hero's pawn takes F4, leaving F2 behind. Slug answers by moving the pawn from E4 to E3.
From F4 to E5, our hero's pawn swallows Slug's bishop.
With dungeon cunning, Slug brings the king to D8. A clean strike: our hero's pawn topples the knight on F6.
Slug's pawn advances from D6 to D5. From C1 to E3, our hero's bishop swallows Slug's pawn.
Slug sets the king on C8, watching every square; then without hurry or fear, our hero places the bishop on F4. From the dark, Slug pushes the pawn to C4.
From B3 to C4, our hero's pawn swallows Slug's pawn.
Slug moves the pawn from B5 to C4 and topples our hero's pawn.
our hero slides the pawn across the board, from H4 to H5, while with dungeon cunning, Slug brings the pawn to B5. With a steady hand, our hero brings the pawn to H6, and slug's pawn advances from B5 to B4.
our hero advances the pawn from H6 to H7, while slug sets the king on B7, watching every square. Promotion: on H8, our hero turns a pawn into a queen.
From the dark, Slug pushes the pawn to C3. From B8, our hero's queen forces Slug to defend.
Slug answers by moving the king from B7 to C6. Check: our hero tightens the net by bringing the queen to C7.
With dungeon cunning, Slug brings the king to B5. With a steady hand, our hero brings the pawn to E3, while slug's pawn advances from D5 to D4.
From E3 to D4, our hero's pawn swallows Slug's pawn.
Slug sets the king on A4, watching every square. Check: our hero tightens the net by bringing the queen to A7.
From the dark, Slug pushes the king to B5, and right after that our hero's pawn takes D5, leaving D4 behind. Slug answers by moving the pawn from B4 to B3; then our hero slides the king across the board, from E1 to D1.
Slug gives check with the pawn on C2.
With a steady hand, our hero brings the king to C1, and slug's king advances from B5 to C4. our hero advances the pawn from D5 to D6, while slug sets the king on B5, watching every square.
Without hurry or fear, our hero places the pawn on D7. Slug gives check with the pawn on B2.
A clean strike: our hero's king topples the pawn on C2.
Slug's pawn crowns on B1 and a hostile knight is born.
From C2 to B1, our hero's king swallows Slug's knight.
With dungeon cunning, Slug brings the king to C4. Promotion: on D8, our hero turns a pawn into a queen.
Slug's king advances from C4 to B4. Check: our hero tightens the net by bringing the queen to B6.
Slug sets the king on C4, watching every square. our hero gives check with the queen on C5.
From the dark, Slug pushes the king to D3. From E3, our hero's queen forces Slug to defend.
Slug answers by moving the king from D3 to C4. Check: our hero tightens the net by bringing the queen to A4.
With dungeon cunning, Slug brings the king to D5. our hero gives check with the queen on A5.
Slug's king advances from D5 to C6. From B6, our hero's queen forces Slug to defend.
Slug sets the king on D7, watching every square. Check: our hero tightens the net by bringing the queen to A7.
From the dark, Slug pushes the king to E8. And it is checkmate: our hero ends the game on B8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 27 s
- Moves
- 71
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 14 / 2
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 66% of the games on this floor.