Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on F5.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the bishop on C3.
From the dark, Slug pushes the king to D8. From A2 to B3, our hero's pawn swallows Slug's pawn.
Slug answers by moving the pawn from D6 to D5; then our hero slides the king across the board, from E1 to D2. Slug's pawn reaches E3 and threatens our hero's king.
From F2 to E3, our hero's pawn swallows Slug's pawn.
Slug's king advances from D8 to C7. our hero advances the king from D2 to D3, while slug sets the king on D8, watching every square.
Without hurry or fear, our hero places the pawn on C4. Slug captures the pawn on C4 and puts our hero in check.
A clean strike: our hero's pawn topples the pawn on C4.
Slug captures the pawn on C4 and puts our hero in check.
From D3 to C4, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the knight to E8. With a steady hand, our hero brings the king to B5, while slug's king advances from D8 to E7.
From B5 to B6, our hero's king swallows Slug's pawn.
Slug sets the pawn on F5, watching every square. A clean strike: our hero's king topples the pawn on C5.
From the dark, Slug pushes the pawn to F4. From E3 to F4, our hero's pawn swallows Slug's pawn.
Slug answers by moving the king from E7 to E6; then our hero slides the king across the board, from C5 to D4. With dungeon cunning, Slug brings the knight to G7.
With a steady hand, our hero brings the king to E4, and slug's pawn advances from G4 to G3. A clean strike: our hero's pawn topples the pawn on G3.
Slug sets the knight on F5, watching every square, and right after that without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the king to D7.
A clean strike: our hero's pawn topples the knight on F5.
Slug answers by moving the king from D7 to E8, and right after that our hero slides the king across the board, from E4 to E5. With dungeon cunning, Slug brings the king to F8.
With a steady hand, our hero brings the king to E6, while slug's king advances from F8 to G8. our hero advances the pawn from C2 to C4, and slug sets the king on H7, watching every square.
Without hurry or fear, our hero places the pawn on C5. From the dark, Slug pushes the king to G8, and right after that our hero's pawn takes C6, leaving C5 behind.
Slug answers by moving the king from G8 to G7; then our hero slides the pawn across the board, from C6 to C7. With dungeon cunning, Slug brings the king to H7.
Promotion: on C8, our hero turns a pawn into a queen.
Slug's king advances from H7 to G7. our hero gives check with the queen on C7.
Slug sets the king on F8, watching every square. Mate. our hero's queen on F7 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 41 s
- Moves
- 51
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 14 / 2
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (51 moves) lasted longer than 36% of the games on this floor.