Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero's pawn lands on C3 and defeats Slug's bishop!

Checkmate! our hero topples Slug and claims victory.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's bishop.

Slug answers by moving the king from E8 to F8. A clean strike: our hero's pawn topples the pawn on B3.

With dungeon cunning, Slug brings the pawn to C4. From B3 to C4, our hero's pawn swallows Slug's pawn.

Slug's king advances from F8 to E7. our hero advances the pawn from F2 to F3, while slug sets the king on E8, watching every square.

From F3 to G4, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the king to D8; then our hero's pawn takes G5, leaving G4 behind. Slug answers by moving the knight from F6 to G4, and right after that our hero slides the pawn across the board, from H2 to H3.

With dungeon cunning, Slug brings the knight to E3. A clean strike: our hero's bishop topples the knight on E3.

Slug's pawn advances from F7 to F6. By taking the pawn on B6, our hero drives Slug into check.

Slug sets the king on E7, watching every square. A clean strike: our hero's pawn topples the pawn on B5.

From the dark, Slug pushes the king to F7. From G5 to F6, our hero's pawn swallows Slug's pawn.

Slug answers by moving the king from F7 to F8; then our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Slug brings the king to E8.

With a steady hand, our hero brings the pawn to G5, and slug's king advances from E8 to D7. our hero advances the pawn from G5 to G6, while slug sets the pawn on D5, watching every square.

Without hurry or fear, our hero places the pawn on F7. From the dark, Slug pushes the pawn to E3; then our hero's pawn takes G7, leaving G6 behind.

Slug answers by moving the king from D7 to C8. Promotion: on F8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to B7. Promotion: on G8, our hero turns a pawn into a queen.

Slug's pawn advances from D5 to D4. Check: our hero tightens the net by bringing the queen to D5.

Slug moves the king from B7 to B6 and topples our hero's bishop.

By taking the pawn on D4, our hero drives Slug into check.

From the dark, Slug pushes the king to B7. From D4 to E3, our hero's queen swallows Slug's pawn.

Slug answers by moving the king from B7 to C7. Check: our hero tightens the net by bringing the queen to F4.

With dungeon cunning, Slug brings the king to B7. And it is checkmate: our hero ends the game on B8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 4 s
Moves
45
How it ended
checkmate
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
14 / 3
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (45 moves) lasted longer than 28% of the games on this floor.

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