Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
Rat advances its king to G8 and claims our queen.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
our hero slides the pawn across the board, from E2 to E4. Rat advances to B2 and claims our pawn.
With a steady hand, our hero brings the pawn to A3, and rat's king advances from E8 to D8. our hero advances the pawn from A3 to A4, while rat sets the pawn on C4, watching every square.
Without hurry or fear, our hero places the pawn on C3. From the dark, Rat pushes the knight to E5; then our hero's pawn takes G3, leaving G2 behind.
Rat gives check with the knight on F3.
our hero slides the king across the board, from E1 to F1. Rat captures the pawn on H2 and puts our hero in check.
With a steady hand, our hero brings the king to E2, while rat's knight advances from H2 to F3. our hero advances the king from E2 to D1, and rat sets the pawn on E6, watching every square.
Without hurry or fear, our hero places the pawn on E5. From the dark, Rat pushes the king to D7, and right after that our hero's pawn takes D3, leaving D2 behind.
Rat answers by moving the king from D7 to E8. A clean strike: our hero's pawn topples the pawn on C4.
With dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the king to E2, and rat's pawn advances from C7 to C6.
our hero advances the king from E2 to D3, while rat sets the knight on D2, watching every square. From D3 to D2, our hero's king swallows Rat's knight.
From the dark, Rat pushes the pawn to G5; then our hero's king takes E3, leaving D2 behind. Rat's pawn crowns on B1 and a hostile knight is born.
our hero slides the king across the board, from E3 to E2. Rat captures the pawn on C3 and puts our hero in check.
With a steady hand, our hero brings the king to E1, while rat's knight advances from C3 to E4. our hero advances the pawn from F2 to F4.
Rat moves the knight from E4 to G3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on G5.
From the dark, Rat pushes the king to D7, and right after that our hero's pawn takes G6, leaving G5 behind. Rat answers by moving the king from D7 to E7; then our hero slides the pawn across the board, from G6 to G7.
With dungeon cunning, Rat brings the king to F7. Promotion: on G8, our hero turns a pawn into a queen.
Rat moves the king from F7 to G8 and topples our hero's queen.
our hero advances the king from E1 to F2. Rat gives check with the knight on E4.
Without hurry or fear, our hero places the king on G2. From the dark, Rat pushes the knight to D2; then our hero's king takes G3, leaving G2 behind.
Rat answers by moving the knight from D2 to B3. From G3 to G4, our hero's king swallows Rat's pawn.
With dungeon cunning, Rat brings the knight to C1. With a steady hand, our hero brings the king to F4, while rat's king advances from G8 to G7.
our hero advances the king from F4 to G5, and rat sets the knight on A2, watching every square. Without hurry or fear, our hero places the king on H5.
From the dark, Rat pushes the knight to C1, and right after that our hero's king takes G5, leaving H5 behind. Rat answers by moving the king from G7 to G8; then our hero slides the king across the board, from G5 to G6.
With dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the king to H7, and rat's knight advances from C1 to D3.
our hero advances the king from H7 to H8. Rat advances to E5 and claims our pawn.
Without hurry or fear, our hero places the king on H7. From the dark, Rat pushes the king to E8; then our hero's king takes G8, leaving H7 behind.
Rat answers by moving the knight from E5 to F3, and right after that our hero slides the king across the board, from G8 to G7. With dungeon cunning, Rat brings the knight to D2.
With a steady hand, our hero brings the king to F6, while rat's pawn advances from E6 to E5. From F6 to E5, our hero's king swallows Rat's pawn.
Rat sets the knight on B3, watching every square; then without hurry or fear, our hero places the king on D6. From the dark, Rat pushes the king to F8.
From D6 to C6, our hero's king swallows Rat's pawn.
Rat answers by moving the king from F8 to E8; then our hero slides the king across the board, from C6 to D5. With dungeon cunning, Rat brings the king to D7.
With a steady hand, our hero brings the king to E4, and rat's king advances from D7 to D6. our hero advances the king from E4 to F5, while rat sets the king on C6, watching every square.
Without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the king to D7; then our hero's king takes D5, leaving E5 behind.
Rat answers by moving the king from D7 to E7, and right after that our hero slides the king across the board, from D5 to C6. With dungeon cunning, Rat brings the king to D8.
With a steady hand, our hero brings the king to B5, while rat's king advances from D8 to E7. our hero advances the king from B5 to A6, and rat sets the king on D8, watching every square.
Without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the king to E7, and right after that our hero's king takes C6, leaving B5 behind.
Rat answers by moving the king from E7 to F7; then our hero slides the king across the board, from C6 to D5. With dungeon cunning, Rat brings the king to F6.
With a steady hand, our hero brings the king to C6, and rat's king advances from F6 to E6. our hero advances the king from C6 to C7, while rat sets the king on E7, watching every square.
Without hurry or fear, our hero places the king on B6. From the dark, Rat pushes the king to F6; then our hero's king takes B5, leaving B6 behind.
Rat answers by moving the king from F6 to F5, and right after that our hero slides the king across the board, from B5 to B6. With dungeon cunning, Rat brings the king to E5.
With a steady hand, our hero brings the king to C6, while rat's king advances from E5 to E4. our hero advances the king from C6 to D6, and rat sets the king on E3, watching every square.
Without hurry or fear, our hero places the king on D5. From the dark, Rat pushes the king to D2, and right after that our hero's king takes E4, leaving D5 behind.
Rat answers by moving the king from D2 to C2; then our hero slides the king across the board, from E4 to D5. With dungeon cunning, Rat brings the knight to A1.
With a steady hand, our hero brings the king to E4, and rat's king advances from C2 to B3. our hero advances the king from E4 to D3, while rat sets the king on A3, watching every square.
Without hurry or fear, our hero places the king on C3. Rat moves the king from A3 to A4 and topples our hero's pawn.
our hero's king takes D3, leaving C3 behind. Rat answers by moving the king from A4 to B3, and right after that our hero slides the king across the board, from D3 to E4.
With dungeon cunning, Rat brings the pawn to A4. With a steady hand, our hero brings the king to D5, while rat's king advances from B3 to C3.
From D5 to C5, our hero's king swallows Rat's pawn.
Rat gives check with the knight on B3.
Without hurry or fear, our hero places the king on D5. From the dark, Rat pushes the king to D3, and right after that our hero's pawn takes C5, leaving C4 behind.
Rat moves the knight from B3 to C5 and topples our hero's pawn.
A clean strike: our hero's king topples the knight on C5.
With dungeon cunning, Rat brings the king to D2. With a steady hand, our hero brings the king to B4, and rat's king advances from D2 to C1.
A clean strike: our hero's king topples the pawn on A4.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 41 s
- Moves
- 145
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 8
- Material captured (hero / opponent)
- 13 / 16
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (145 moves) lasted longer than 95% of the games on this floor.