Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero's pawn lands on E4 and defeats Slug's pawn!

our hero falls to Slug's mate. The dungeon does not forgive.

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The battle, move by move

our hero's king takes E2, leaving E1 behind. Slug answers by moving the king from E8 to D7, and our hero slides the king across the board, from E2 to E3.

With dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the pawn to F3, and right after that slug's pawn advances from B5 to B4.

our hero captures the enemy pawn: the pawn leaps from F3 to E4.

Slug's pawn reaches D4 and threatens our hero's king.

Without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the king to D6. From F4, our hero's bishop forces Slug to defend.

Slug answers by moving the king from D6 to C6, while our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Slug brings the pawn to B2.

With a steady hand, our hero brings the king to E4. On B1, Slug promotes and gains a reinforcing queen.

our hero advances the king from E4 to F3, and right after that slug sets the king on D7, watching every square. Without hurry or fear, our hero places the king on G4.

From the dark, Slug pushes the pawn to D3, while our hero's king takes G5, leaving G4 behind. Slug answers by moving the pawn from F7 to F5.

our hero captures the enemy pawn: the king leaps from G5 to F5.

Slug gives check with the pawn on D2.

With a steady hand, our hero brings the king to F6, and right after that slug's king advances from D7 to E8. our hero advances the king from F6 to G7.

Check from Slug: the queen plants itself on G1.

Without hurry or fear, our hero places the king on F6. From the dark, Slug pushes the queen to G8, and our hero's bishop takes H6, leaving F4 behind.

Slug answers by moving the queen from G8 to D5, while our hero slides the bishop across the board, from H6 to G7. Check from Slug: the queen plants itself on F3.

With a steady hand, our hero brings the king to E6. Slug gives check with the queen on F7.

our hero advances the king from E6 to D6. Slug's edge falls on D7 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 21 s
Moves
38
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
2 / 0
First capture
move 3

Floor 2 statistics

Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (38 moves) lasted longer than 20% of the games on this floor.

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