Battle chronicle

In the depths of Sewers, our hero faces Slug.

A cruel blow: Slug's king captures our hero's queen on G5.

The duel ends in a draw: our hero and Slug withdraw.

Loading…

The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's bishop.

Slug sets the pawn on D5, watching every square; then without hurry or fear, our hero places the king on D2. Check from Slug: the pawn plants itself on E3.

From D2 to E3, our hero's king swallows Slug's pawn.

Slug answers by moving the pawn from C5 to C4; then our hero slides the king across the board, from E3 to D4. With dungeon cunning, Slug brings the king to D7.

With a steady hand, our hero brings the pawn to E3, and slug's knight advances from F6 to E8. our hero advances the pawn from E3 to E4, while slug sets the king on D6, watching every square.

Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the king to C5; then our hero's pawn takes F3, leaving F2 behind.

Slug answers by moving the pawn from B5 to B4. From F3 to G4, our hero's pawn swallows Slug's pawn.

Slug moves the pawn from B4 to C3 and topples our hero's pawn.

Check: our hero tightens the net by bringing the bishop to A3.

Slug's king advances from C5 to B5. our hero advances the king from E3 to D4, and slug sets the knight on F6, watching every square.

A clean strike: our hero's pawn topples the pawn on D5.

From the dark, Slug pushes the knight to G8. From D4 to C3, our hero's king swallows Slug's pawn.

Slug answers by moving the knight from G8 to E7. A clean strike: our hero's bishop topples the knight on E7.

With dungeon cunning, Slug brings the pawn to F6. From E7 to F6, our hero's bishop swallows Slug's pawn.

Slug's king advances from B5 to C5. our hero advances the pawn from G4 to G5. Slug advances to C2 and claims our pawn.

From C3 to C2, our hero's king swallows Slug's pawn.

From the dark, Slug pushes the pawn to B5; then our hero's pawn takes D6, leaving D5 behind. Slug answers by moving the king from C5 to C6, and right after that our hero slides the pawn across the board, from D6 to D7.

Slug moves the king from C6 to D7 and topples our hero's pawn.

With a steady hand, our hero brings the pawn to G6, while slug's pawn advances from C4 to C3. From C2 to C3, our hero's king swallows Slug's pawn.

Slug sets the king on E8, watching every square; then without hurry or fear, our hero places the pawn on G7. From the dark, Slug pushes the king to F7, and right after that our hero's king takes B4, leaving C3 behind.

Slug answers by moving the king from F7 to G8. A clean strike: our hero's king topples the pawn on B5.

With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the pawn to H3, and slug's king advances from H7 to G8.

our hero advances the pawn from H3 to H4, while slug sets the king on H7, watching every square. Without hurry or fear, our hero places the pawn on H5.

From the dark, Slug pushes the king to G8; then our hero's pawn takes H6, leaving H5 behind. Slug answers by moving the king from G8 to H7, and right after that our hero slides the bishop across the board, from F6 to E7.

Slug moves the king from H7 to H6 and topples our hero's pawn.

Promotion: on G8, our hero turns a pawn into a queen.

Slug's king advances from H6 to H5. Check: our hero tightens the net by bringing the queen to H8.

Slug sets the king on G4, watching every square; then without hurry or fear, our hero places the bishop on D6. From the dark, Slug pushes the king to F3, and right after that our hero's queen takes E8, leaving H8 behind.

Slug answers by moving the king from F3 to G2; then our hero slides the queen across the board, from E8 to F8. With dungeon cunning, Slug brings the king to H3.

With a steady hand, our hero brings the queen to G8, and slug's king advances from H3 to H4. our hero advances the queen from G8 to G7, while slug sets the king on H5, watching every square.

Check: our hero tightens the net by bringing the queen to H6.

From the dark, Slug pushes the king to G4. our hero gives check with the queen on G5.

Slug advances to G5 and claims our queen.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 40 s
Moves
76
How it ended
draw
Captures (hero / opponent)
10 / 5
Material captured (hero / opponent)
14 / 13
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (76 moves) lasted longer than 73% of the games on this floor.

More from floor 2