Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

A cruel blow: Rat's king captures our hero's queen on H8.

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

From the dark, Rat pushes the pawn to C4, and our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the pawn from E7 to E5, while our hero slides the pawn across the board, from H4 to H5.

With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to H6; then rat's pawn advances from E5 to E4.

our hero advances the pawn from H6 to H7, and right after that rat sets the king on G7, watching every square. our hero's pawn crowns on H8 and becomes a queen.

A cruel blow: Rat's king captures our hero's queen on H8.

our hero's king takes D1, leaving E1 behind. Rat answers by moving the king from H8 to G8, and our hero slides the pawn across the board, from E2 to E3.

With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to G3, and right after that rat's knight advances from D7 to E5.

our hero advances the pawn from A3 to A4; then rat sets the pawn on C3, watching every square. Without hurry or fear, our hero places the pawn on A3.

From the dark, Rat pushes the king to E8, and our hero's king takes E2, leaving D1 behind. Rat answers by moving the knight from E5 to C4.

our hero claims the enemy pawn by landing on C3.

With dungeon cunning, Rat brings the knight to E5. With a steady hand, our hero brings the pawn to C4; then rat's pawn advances from C6 to C5.

our hero advances the king from E2 to D2. After toppling the pawn on C4, Rat threatens our hero's king.

Without hurry or fear, our hero places the king on E2. A cruel blow: Rat's knight captures our hero's pawn on A3.

our hero's pawn takes C4, leaving C2 behind. Rat's knight falls on C4 and tears the pawn from our hero.

our hero slides the king across the board, from E2 to F1; then with dungeon cunning, Rat brings the knight to B6. With a steady hand, our hero brings the pawn to F4, and right after that rat's knight advances from B6 to D5.

our hero advances the pawn from F4 to F5; then rat sets the knight on B6, watching every square. our hero claims the enemy pawn by landing on G6.

From the dark, Rat pushes the pawn to C4, and our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the king from E8 to D7.

our hero's pawn crowns on G8 and becomes a queen.

With dungeon cunning, Rat brings the pawn to C6. our hero captures the enemy pawn: the queen leaps from G8 to C4.

Rat's pawn advances from C6 to C5. our hero claims the enemy pawn by landing on E4.

Rat sets the king on C7, watching every square. our hero captures the enemy pawn: the queen leaps from E4 to G4.

From the dark, Rat pushes the knight to D5. From C8, our hero's queen forces Rat to defend.

Rat answers by moving the king from C7 to D6. our hero captures the pawn on C5 and leaves Rat in check.

A cruel blow: Rat's king captures our hero's queen on C5.

With a steady hand, our hero brings the pawn to E4, and right after that rat's knight advances from D5 to F6. our hero advances the king from F1 to F2.

Rat gives check with the knight on G4.

Without hurry or fear, our hero places the king on G2. From the dark, Rat pushes the king to C4, and our hero's king takes F1, leaving G2 behind.

Rat answers by moving the king from C4 to B4, while our hero slides the king across the board, from F1 to G1. Rat's king falls on A4 and tears the pawn from our hero.

With a steady hand, our hero brings the king to G2; then rat's king advances from A4 to A3. our hero advances the king from G2 to H3, and right after that rat sets the knight on E3, watching every square.

Without hurry or fear, our hero places the king on H4. From the dark, Rat pushes the knight to C4, while our hero's king takes H5, leaving H4 behind.

Rat answers by moving the king from A3 to B4, and our hero slides the king across the board, from H5 to H6. With dungeon cunning, Rat brings the pawn to A4.

With a steady hand, our hero brings the king to H7, and right after that rat's pawn advances from A4 to A3. our hero advances the king from H7 to H8; then rat sets the king on B3, watching every square.

Without hurry or fear, our hero places the king on G7. From the dark, Rat pushes the knight to D2, and our hero's king takes F6, leaving G7 behind.

Rat answers by moving the knight from D2 to F1, while our hero slides the king across the board, from F6 to F5. Rat's knight reaches E3 and threatens our hero's king.

With a steady hand, our hero brings the king to E5; then rat's knight advances from E3 to F5. our hero claims the enemy knight by landing on F5.

Rat sets the king on C4, watching every square, and without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the king to B3, while our hero's king takes D4, leaving E5 behind.

Rat answers by moving the pawn from A3 to A2, and our hero slides the king across the board, from D4 to D3. With dungeon cunning, Rat brings the king to A4.

With a steady hand, our hero brings the king to C3. On A1, Rat promotes and gains a reinforcing rook.

our hero advances the king from C3 to B2; then rat sets the rook on D1, watching every square. Without hurry or fear, our hero places the king on C2.

From the dark, Rat pushes the rook to D8, and our hero's king takes C3, leaving C2 behind. Rat's rook reaches C8 and threatens our hero's king.

our hero slides the king across the board, from C3 to D3, and right after that with dungeon cunning, Rat brings the rook to C1. With a steady hand, our hero brings the king to E3; then rat's rook advances from C1 to B1.

our hero advances the pawn from E4 to E5. Rat's rook reaches E1 and threatens our hero's king.

Without hurry or fear, our hero places the king on F3. A cruel blow: Rat's rook captures our hero's pawn on E5.

our hero's king takes G2, leaving F3 behind. Rat answers by moving the rook from E5 to F5, and our hero slides the pawn across the board, from G3 to G4.

With dungeon cunning, Rat brings the king to B3. With a steady hand, our hero brings the pawn to G5, and right after that rat's rook advances from F5 to F1.

our hero captures the enemy rook: the king leaps from G2 to F1.

Rat sets the king on B2, watching every square, while without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the king to C3, and our hero's king takes E3, leaving E2 behind.

Rat answers by moving the king from C3 to C4, while our hero slides the king across the board, from E3 to E4. With dungeon cunning, Rat brings the king to B5.

With a steady hand, our hero brings the pawn to G6; then rat's king advances from B5 to B4. our hero advances the pawn from G6 to G7, and right after that rat sets the king on C4, watching every square.

our hero's pawn crowns on G8 and becomes a queen.

From the dark, Rat pushes the king to C5. Check: our hero tightens the net by bringing the queen to C4.

Rat's king falls on C4 and tears the queen from our hero.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 39 s
Moves
134
How it ended
draw
Captures (hero / opponent)
9 / 8
Material captured (hero / opponent)
15 / 32
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (134 moves) lasted longer than 93% of the games on this floor.

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