Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero's pawn lands on B3 and defeats Slug's knight!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

our hero claims the enemy knight by landing on B3.

Slug's pawn falls on B2 and tears the pawn from our hero.

our hero captures the enemy pawn: the bishop leaps from C1 to B2.

From the dark, Slug pushes the bishop to D5, while our hero's pawn takes D4, leaving D2 behind. Slug answers by moving the bishop from D5 to E6.

our hero captures the enemy pawn: the pawn leaps from D4 to C5.

A cruel blow: Slug's pawn captures our hero's pawn on C5.

With a steady hand, our hero brings the pawn to F3, and right after that slug's pawn advances from C5 to C4. our hero advances the pawn from H2 to H3.

A cruel blow: Slug's pawn captures our hero's pawn on F3.

our hero claims the enemy pawn by landing on F3.

From the dark, Slug pushes the king to F8, and our hero's pawn takes B4, leaving B3 behind. Slug answers by moving the king from F8 to G8, while our hero slides the pawn across the board, from F3 to F4.

With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to H4; then slug's king advances from F8 to G8.

our hero advances the pawn from H4 to H5, and right after that slug sets the bishop on C8, watching every square. Without hurry or fear, our hero places the pawn on H6.

From the dark, Slug pushes the bishop to H3, while our hero's bishop takes G7, leaving B2 behind. Slug answers by moving the bishop from H3 to G4, and our hero slides the king across the board, from E1 to D2.

With dungeon cunning, Slug brings the bishop to H3. With a steady hand, our hero brings the king to C3, and right after that slug's pawn advances from F7 to F5.

our hero advances the king from C3 to D4; then slug sets the king on F7, watching every square. Without hurry or fear, our hero places the king on D5.

From the dark, Slug pushes the bishop to G4, and our hero's king takes C6, leaving D5 behind. Slug answers by moving the king from F7 to G6.

our hero claims the enemy pawn by landing on B6.

With dungeon cunning, Slug brings the bishop to E2. our hero captures the enemy pawn: the king leaps from B6 to B5.

Check from Slug: the pawn plants itself on C3.

our hero advances the king from B5 to A4, and right after that slug sets the bishop on C4, watching every square. Without hurry or fear, our hero places the king on A3.

From the dark, Slug pushes the bishop to D3, while our hero's king takes A2, leaving A3 behind. Slug answers by moving the bishop from D3 to B5, and our hero slides the king across the board, from A2 to B3.

With dungeon cunning, Slug brings the pawn to C2. our hero claims the enemy pawn by landing on C2.

Slug's king advances from G6 to H7. our hero advances the bishop from G7 to F8; then slug sets the king on G6, watching every square.

Without hurry or fear, our hero places the bishop on G7. From the dark, Slug pushes the king to F7, and our hero's pawn takes H7, leaving H6 behind.

A cruel blow: Slug's king captures our hero's bishop on G7.

our hero slides the king across the board, from C2 to C3, and right after that with dungeon cunning, Slug brings the king to G6. With a steady hand, our hero brings the king to D4.

A cruel blow: Slug's king captures our hero's pawn on H7.

our hero advances the king from D4 to C5, and right after that slug sets the bishop on C6, watching every square. our hero captures the enemy bishop: the king leaps from C5 to C6.

From the dark, Slug pushes the king to H6, while our hero's pawn takes B5, leaving B4 behind. Slug answers by moving the king from H6 to G6, and our hero slides the pawn across the board, from B5 to B6.

With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the pawn to B7, and right after that slug's king advances from H7 to G7.

our hero's pawn crowns on B8 and becomes a queen.

Slug sets the king on F6, watching every square, while without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the king to G6, and our hero's queen takes F8, leaving B8 behind.

Slug answers by moving the king from G6 to H7. our hero captures the pawn on F5 and leaves Slug in check.

With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the queen to F6; then slug's king advances from G8 to H7.

our hero advances the pawn from F4 to F5, and right after that slug sets the king on G8, watching every square. From E6, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to F8, while our hero's pawn takes F6, leaving F5 behind.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 49 s
Moves
85
How it ended
stalemate
Captures (hero / opponent)
9 / 5
Material captured (hero / opponent)
13 / 7
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (85 moves) lasted longer than 81% of the games on this floor.

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