Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival queen on E2.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
Without hurry or fear, our hero places the pawn on H4. From the dark, Slug pushes the bishop to E5, and right after that our hero's pawn takes H5, leaving H4 behind.
Slug answers by moving the king from E8 to D7; then our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Slug brings the pawn to B2.
From C1 to B2, our hero's bishop swallows Slug's pawn.
Slug's knight advances from F6 to G8. our hero advances the pawn from H6 to H7, while slug sets the knight on F6, watching every square.
Promotion: on H8, our hero turns a pawn into a queen.
From the dark, Slug pushes the pawn to C4. A clean strike: our hero's queen topples the knight on F6.
Slug advances to F6 and claims our queen.
our hero slides the pawn across the board, from D2 to D4, and with dungeon cunning, Slug brings the bishop to E5. A clean strike: our hero's pawn topples the bishop on E5.
Slug's pawn advances from B5 to B4. From E5 to D6, our hero's pawn swallows Slug's pawn.
Slug sets the pawn on E3, watching every square; then without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the pawn to F5, and right after that our hero's bishop takes D4, leaving B2 behind.
Slug moves the king from D7 to D6 and topples our hero's pawn.
A clean strike: our hero's bishop topples the pawn on B6.
With dungeon cunning, Slug brings the king to D5. From B6 to E3, our hero's bishop swallows Slug's pawn.
Slug's pawn advances from B4 to B3. our hero advances the bishop from E3 to H6, while slug sets the king on D4, watching every square.
our hero gives check with the bishop on G7.
From the dark, Slug pushes the king to E4; then our hero's bishop takes H6, leaving G7 behind. Slug answers by moving the pawn from C4 to C3, and right after that our hero slides the bishop across the board, from H6 to G7.
With dungeon cunning, Slug brings the pawn to B2. A clean strike: our hero's bishop topples the pawn on C3.
Slug's pawn crowns on B1 and a hostile queen is born.
our hero advances the king from E1 to F2, and slug sets the queen on D3, watching every square. Without hurry or fear, our hero places the king on F1.
From the dark, Slug pushes the pawn to F4, and right after that our hero's bishop takes H8, leaving C3 behind. Slug answers by moving the king from E4 to D5; then our hero slides the bishop across the board, from H8 to F6.
Slug gives check with the queen on D1.
With a steady hand, our hero brings the king to F2, and slug's queen advances from D1 to C1. our hero advances the bishop from F6 to C3, while slug sets the king on C5, watching every square.
Without hurry or fear, our hero places the bishop on E5. Slug gives check with the queen on E3.
our hero's king takes E1, leaving F2 behind. Slug captures the pawn on G3 and puts our hero in check.
our hero slides the king across the board, from E1 to D2. Check from Slug: the queen plants itself on E3.
With a steady hand, our hero brings the king to E1, while slug's king advances from C5 to C6. our hero advances the bishop from E5 to B8, and slug sets the king on B5, watching every square.
A clean strike: our hero's bishop topples the pawn on F4.
From the dark, Slug pushes the queen to E7, and right after that our hero's bishop takes H2, leaving F4 behind. Slug answers by moving the queen from E7 to C5; then our hero slides the bishop across the board, from H2 to C7.
Slug advances to C7 and claims our bishop.
With a steady hand, our hero brings the pawn to E4, and slug's queen advances from C7 to F4. our hero advances the pawn from E4 to E5, while slug sets the king on A4, watching every square.
Without hurry or fear, our hero places the pawn on E6. Slug's queen reaches E4 and threatens our hero's king.
our hero's king takes F1, leaving E1 behind. Slug answers by moving the queen from E4 to E5, and right after that our hero slides the pawn across the board, from E6 to E7.
Slug gives check with the queen on F6.
With a steady hand, our hero brings the king to E1. Slug's queen reaches E6 and threatens our hero's king.
our hero advances the king from E1 to F2. Check from Slug: the queen plants itself on E2.
A clean strike: our hero's king topples the queen on E2.
From the dark, Slug pushes the pawn to G3. Promotion: on E8, our hero turns a pawn into a queen.
Slug answers by moving the king from A4 to A5. our hero gives check with the queen on A8.
With dungeon cunning, Slug brings the king to B4. From B7, our hero's queen forces Slug to defend.
Slug's king advances from B4 to A5. Check: our hero tightens the net by bringing the queen to A7.
Slug sets the king on B4, watching every square. our hero gives check with the queen on B6.
From the dark, Slug pushes the king to C4. From C6, our hero's queen forces Slug to defend.
Slug answers by moving the king from C4 to D4. Check: our hero tightens the net by bringing the queen to D6.
With dungeon cunning, Slug brings the king to C4. A clean strike: our hero's queen topples the pawn on G3.
Slug's king advances from C4 to B5. our hero advances the queen from G3 to D6, and slug sets the king on A4, watching every square.
Without hurry or fear, our hero places the queen on B6. From the dark, Slug pushes the king to A3. our hero gives check with the queen on A6.
Slug answers by moving the king from A3 to B3. From B5, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to A2. Check: our hero tightens the net by bringing the queen to A4.
Slug's king advances from A2 to B1. our hero gives check with the queen on B3.
Slug sets the king on A1, watching every square. From B2, our hero's queen forces Slug to defend.
Slug moves the king from A1 to B2 and topples our hero's queen.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 48 s
- Moves
- 112
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 5
- Material captured (hero / opponent)
- 22 / 23
- First capture
- move 3
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (112 moves) lasted longer than 94% of the games on this floor.