Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
Slug advances its knight to B4 and claims our rook.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero gives check with the rook on A8.
With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the knight to E2, and slug's knight advances from G3 to H5.
A clean strike: our hero's knight topples the pawn on C3.
Slug sets the bishop on B4, watching every square, and right after that without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the pawn to D6; then our hero's rook takes B8, leaving A8 behind.
Slug answers by moving the pawn from D6 to D5. From B8 to B4, our hero's rook swallows Slug's bishop.
With dungeon cunning, Slug brings the knight to F4. With a steady hand, our hero brings the knight to A2, while slug's pawn advances from H6 to H5.
our hero advances the pawn from C2 to C4, and slug sets the pawn on E4, watching every square. Without hurry or fear, our hero places the pawn on C5.
From the dark, Slug pushes the knight to E2, and right after that our hero's pawn takes C6, leaving C5 behind. Slug answers by moving the knight from E2 to F4; then our hero slides the pawn across the board, from C6 to C7.
With dungeon cunning, Slug brings the king to G8. Promotion: on C8, our hero turns a pawn into a queen.
Slug's king advances from G8 to G7. our hero advances the queen from C8 to E8, while slug sets the pawn on D4, watching every square.
By taking the pawn on E7, our hero drives Slug into check.
From the dark, Slug pushes the king to G6. Check: our hero tightens the net by bringing the queen to E8.
Slug answers by moving the king from G6 to G5. our hero gives check with the queen on G8.
With dungeon cunning, Slug brings the king to H6. With a steady hand, our hero brings the queen to E8, while slug's pawn advances from E6 to E5.
From E8 to E5, our hero's queen swallows Slug's pawn.
Slug sets the knight on D3, watching every square. A clean strike: our hero's queen topples the pawn on E4.
Slug advances to B4 and claims our rook.
From E4 to D4, our hero's queen swallows Slug's pawn.
Slug answers by moving the knight from B4 to C2; then our hero slides the knight across the board, from A2 to C3. With dungeon cunning, Slug brings the knight to E1.
From D2 to E1, our hero's king swallows Slug's knight.
Slug's king advances from H6 to G5. From D5, our hero's queen forces Slug to defend.
Slug sets the king on F6, watching every square, and right after that without hurry or fear, our hero places the knight on E2. From the dark, Slug pushes the pawn to G3.
A clean strike: our hero's knight topples the pawn on G3.
Slug answers by moving the king from F6 to E7. From G3 to H5, our hero's knight swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to H6. Check: our hero tightens the net by bringing the queen to C5.
Slug's king advances from E7 to F7. our hero advances the queen from C5 to C6, and slug sets the king on G8, watching every square.
A clean strike: our hero's queen topples the pawn on H6.
From the dark, Slug pushes the king to F7. Check: our hero tightens the net by bringing the queen to F4.
Slug answers by moving the king from F7 to E8. our hero gives check with the knight on F6.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the king to D2, and slug's king advances from E7 to F8.
our hero advances the king from D2 to E3, while slug sets the king on G7, watching every square. Without hurry or fear, our hero places the king on E4.
From the dark, Slug pushes the king to H8; then our hero's queen takes G5, leaving F4 behind.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 1 s
- Moves
- 69
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 14 / 5
- First capture
- move 2
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 64% of the games on this floor.