Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero's king lands on G3 and defeats Rat's queen!
Checkmate! our hero topples Rat and claims victory.
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The battle, move by move
our hero's pawn takes D3, leaving D2 behind. Rat's pawn falls on B2 and tears the pawn from our hero.
our hero slides the king across the board, from E1 to D1. On B1, Rat promotes and gains a reinforcing queen.
With a steady hand, our hero brings the king to D2. Rat gives check with the queen on B4.
our hero advances the pawn from C2 to C3. Rat's queen reaches F4 and threatens our hero's king.
Without hurry or fear, our hero places the pawn on E3. After toppling the pawn on F2, Rat threatens our hero's king.
our hero's king takes D1, leaving D2 behind. Rat answers by moving the knight from C6 to B8, while our hero slides the pawn across the board, from A2 to A4.
Rat's queen reaches G1 and threatens our hero's king.
With a steady hand, our hero brings the king to E2; then rat's king advances from E8 to F7. our hero advances the king from E2 to F3.
Rat gives check with the queen on D1.
Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the king to E6, while our hero's pawn takes E4, leaving E3 behind.
Check from Rat: the queen plants itself on D2.
our hero slides the king across the board, from F2 to F1; then with dungeon cunning, Rat brings the queen to B2. With a steady hand, our hero brings the pawn to H4.
Rat's queen reaches A1 and threatens our hero's king.
our hero advances the king from F1 to F2; then rat sets the pawn on C6, watching every square. Without hurry or fear, our hero places the pawn on G4.
Rat gives check with the queen on A2.
our hero's king takes G3, leaving F2 behind. Rat answers by moving the pawn from D7 to D6, while our hero slides the pawn across the board, from G4 to G5.
With dungeon cunning, Rat brings the queen to E2. With a steady hand, our hero brings the pawn to E5; then rat's king advances from E6 to F5.
our hero advances the king from G3 to H3. Rat's queen reaches F3 and threatens our hero's king.
Without hurry or fear, our hero places the king on H2. From the dark, Rat pushes the queen to E3. our hero claims the enemy pawn by landing on D6.
Rat gives check with the queen on D2.
our hero slides the king across the board, from H2 to G3. Rat's queen reaches E1 and threatens our hero's king.
With a steady hand, our hero brings the king to F3, and right after that rat's queen advances from E1 to G1. our hero captures the enemy pawn: the pawn leaps from D6 to E7.
Rat sets the pawn on C4, watching every square. our hero's pawn crowns on E8 and becomes a queen.
Rat's queen reaches G3 and threatens our hero's king.
our hero captures the enemy queen: the king leaps from F3 to G3.
A cruel blow: Rat's pawn captures our hero's pawn on D3.
our hero claims the enemy knight by landing on B8.
With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the queen to B6; then rat's king advances from E6 to F5.
our hero claims the enemy pawn by landing on C6.
Rat sets the pawn on D2, watching every square. our hero captures the pawn on G6 and leaves Rat in check.
A cruel blow: Rat's king captures our hero's queen on G6.
our hero's pawn takes C4, leaving C3 behind. On D1, Rat promotes and gains a reinforcing queen.
our hero slides the pawn across the board, from C4 to C5; then with dungeon cunning, Rat brings the king to F5. With a steady hand, our hero brings the pawn to H5, and right after that rat's queen advances from D1 to D2.
our hero advances the pawn from G5 to G6. Rat's queen reaches C3 and threatens our hero's king.
Without hurry or fear, our hero places the king on H4. Check from Rat: the queen plants itself on D4.
our hero's king takes H3, leaving H4 behind. Rat gives check with the queen on D3.
our hero slides the king across the board, from H3 to G2, and right after that with dungeon cunning, Rat brings the queen to D4. With a steady hand, our hero brings the pawn to G7.
Check from Rat: the queen plants itself on G4.
our hero advances the king from G2 to F2. Rat gives check with the queen on F4.
Without hurry or fear, our hero places the king on G1. Rat's queen reaches G4 and threatens our hero's king.
our hero's king takes F2, leaving G1 behind. Check from Rat: the queen plants itself on D4.
our hero slides the king across the board, from F2 to G2. Rat gives check with the queen on B2.
With a steady hand, our hero brings the king to H3, and right after that rat's queen advances from B2 to B8. our hero advances the pawn from C5 to C6; then rat sets the queen on G8, watching every square.
Without hurry or fear, our hero places the pawn on C7. From the dark, Rat pushes the king to E6, and our hero's pawn takes H6, leaving H5 behind.
Rat answers by moving the king from E6 to F7, while our hero slides the pawn across the board, from H6 to H7. After toppling the pawn on H7, Rat threatens our hero's king.
With a steady hand, our hero brings the king to G3. Rat gives check with the queen on D3.
our hero advances the king from G3 to H2. Rat's queen reaches C2 and threatens our hero's king.
Without hurry or fear, our hero places the king on H3. A cruel blow: Rat's queen captures our hero's pawn on C7.
our hero's king takes H4, leaving H3 behind. Rat gives check with the queen on F4.
our hero slides the king across the board, from H4 to H3; then with dungeon cunning, Rat brings the queen to G5. With a steady hand, our hero brings the king to H2.
Check from Rat: the queen plants itself on H5.
our hero advances the king from H2 to G3. Rat gives check with the queen on H3.
our hero claims the enemy queen by landing on H3.
From the dark, Rat pushes the king to E7. our hero's pawn crowns on G8 and becomes a queen.
Rat answers by moving the king from E7 to F6, while our hero slides the queen across the board, from G8 to A8. With dungeon cunning, Rat brings the king to F7.
our hero captures the enemy pawn: the queen leaps from A8 to A5.
Rat's king advances from F7 to E7. our hero advances the queen from A5 to B5, and right after that rat sets the king on F7, watching every square.
Without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the king to G8, while our hero's pawn takes A6, leaving A5 behind.
Rat answers by moving the king from G8 to F8, and our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Rat brings the king to F7.
our hero's pawn crowns on A8 and becomes a queen.
Rat's king advances from F7 to F6. Check: our hero tightens the net by bringing the queen to F8.
Rat sets the king on E6, watching every square, while without hurry or fear, our hero places the queen on C5. From the dark, Rat pushes the king to D7.
Mate. our hero's queen on E7 leaves Rat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 26 s
- Moves
- 131
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 6
- Material captured (hero / opponent)
- 26 / 14
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (131 moves) lasted longer than 92% of the games on this floor.