Battle chronicle
In the depths of Sewers, our hero faces Slug.
Slug advances its knight to E7 and claims our queen.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
Slug moves the pawn from B3 to C2 and topples our hero's pawn.
our hero advances the pawn from F2 to F3, while slug sets the knight on D7, watching every square. From F3 to G4, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the pawn to F5. A clean strike: our hero's pawn topples the pawn on F5.
Slug answers by moving the king from E8 to F7, and right after that our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Slug brings the knight to F6.
With a steady hand, our hero brings the pawn to G5, while slug's knight advances from F6 to H5. our hero gives check with the pawn on G6.
Slug sets the king on F8, watching every square; then without hurry or fear, our hero places the pawn on F6. Slug advances to F6 and claims our pawn.
Check: our hero tightens the net by bringing the pawn to G7.
Slug answers by moving the king from F8 to E7; then our hero slides the pawn across the board, from H2 to H4. With dungeon cunning, Slug brings the pawn to D5.
With a steady hand, our hero brings the pawn to H5, and slug's king advances from E7 to F7. our hero advances the pawn from H5 to H6, while slug sets the pawn on D4, watching every square.
From C3 to D4, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the king to G8. A clean strike: our hero's pawn topples the pawn on C5.
Slug answers by moving the knight from F6 to D5. From C5 to B6, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the pawn to B7, while slug's knight advances from D5 to F4.
Promotion: on B8, our hero turns a pawn into a queen.
Slug gives check with the knight on G2.
Without hurry or fear, our hero places the king on D2. Slug's pawn reaches E3 and threatens our hero's king.
our hero's king takes C3, leaving D2 behind. Check from Slug: the pawn plants itself on B4.
A clean strike: our hero's king topples the pawn on C2.
With dungeon cunning, Slug brings the knight to H4. From B8 to B4, our hero's queen swallows Slug's pawn.
Slug's knight advances from H4 to F5. our hero advances the queen from B4 to E4, while slug sets the king on G6, watching every square.
Without hurry or fear, our hero places the queen on F4. Slug moves the knight from F5 to G7 and topples our hero's pawn.
A clean strike: our hero's queen topples the pawn on E3.
Slug answers by moving the king from G6 to H7, and right after that our hero slides the queen across the board, from E3 to E7. With dungeon cunning, Slug brings the king to G6.
With a steady hand, our hero brings the bishop to D2, while slug's knight advances from G7 to F5. our hero advances the bishop from D2 to C3, and slug sets the king on H5, watching every square.
Without hurry or fear, our hero places the pawn on A4. Slug advances to E7 and claims our queen.
our hero's pawn takes A5, leaving A4 behind. Slug moves the king from H5 to H6 and topples our hero's pawn.
our hero slides the pawn across the board, from A5 to A6, while with dungeon cunning, Slug brings the knight to C8. With a steady hand, our hero brings the pawn to A7, and slug's knight advances from C8 to D6.
Promotion: on A8, our hero turns a pawn into a queen.
Slug sets the king on G5, watching every square, and right after that without hurry or fear, our hero places the pawn on B4. From the dark, Slug pushes the king to F5; then our hero's pawn takes B5, leaving B4 behind.
Slug answers by moving the king from F5 to F4, and right after that our hero slides the pawn across the board, from B5 to B6. With dungeon cunning, Slug brings the king to F5.
With a steady hand, our hero brings the pawn to B7. Slug advances to B7 and claims our pawn.
From A8 to B7, our hero's queen swallows Slug's knight.
Slug sets the king on G5, watching every square. From D2, our hero's bishop forces Slug to defend.
From the dark, Slug pushes the king to F6, and right after that our hero's pawn takes E3, leaving E2 behind. Slug answers by moving the king from F6 to G5.
our hero gives check with the pawn on E4.
With dungeon cunning, Slug brings the king to H4. With a steady hand, our hero brings the queen to G7, and slug's king advances from H4 to H3.
our hero advances the pawn from E4 to E5, while slug sets the king on H2, watching every square. Without hurry or fear, our hero places the pawn on E6.
From the dark, Slug pushes the king to H3; then our hero's pawn takes E7, leaving E6 behind. Slug answers by moving the king from H3 to H2.
Promotion: on E8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to H3. With a steady hand, our hero brings the queen to E4, while slug's king advances from H3 to H2.
our hero advances the queen from G7 to G4.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 6 s
- Moves
- 93
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 6
- Material captured (hero / opponent)
- 14 / 14
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (93 moves) lasted longer than 87% of the games on this floor.