Battle chronicle
In the depths of Sewers, our hero faces Slug.
A cruel blow: Slug's king captures our hero's bishop on F4.
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's pawn.
Slug answers by moving the pawn from C5 to C4. A clean strike: our hero's pawn topples the bishop on B3.
With dungeon cunning, Slug brings the pawn to F6. From B3 to C4, our hero's pawn swallows Slug's pawn.
Slug's king advances from E8 to F7. our hero advances the pawn from C4 to C5. Slug advances to C5 and claims our pawn.
Without hurry or fear, our hero places the bishop on E3. From the dark, Slug pushes the king to E7; then our hero's pawn takes C4, leaving C3 behind.
Slug answers by moving the pawn from F6 to F5. From C4 to B5, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to F4. A clean strike: our hero's bishop topples the pawn on F4.
Slug's king advances from E7 to D7. our hero advances the king from E1 to F2, and slug sets the king on E8, watching every square.
Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the king to E7. From E3 to E4, our hero's king swallows Slug's pawn.
Slug answers by moving the king from E7 to E6; then our hero slides the king across the board, from E4 to D3. With dungeon cunning, Slug brings the king to F5.
With a steady hand, our hero brings the king to C4. Slug moves the king from F5 to F4 and topples our hero's bishop.
our hero advances the king from C4 to B3, while slug sets the king on F5, watching every square. Without hurry or fear, our hero places the king on C4.
From the dark, Slug pushes the king to E6; then our hero's king takes D3, leaving C4 behind. Slug's pawn reaches C4 and threatens our hero's king.
From D3 to C4, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the king to D5, while slug's king advances from E7 to E8.
our hero advances the king from D5 to C6, and slug sets the king on D8, watching every square. A clean strike: our hero's king topples the pawn on B6.
From the dark, Slug pushes the king to C8, and right after that our hero's pawn takes E4, leaving E2 behind. Slug answers by moving the king from C8 to D8; then our hero slides the pawn across the board, from E4 to E5.
With dungeon cunning, Slug brings the king to C8. With a steady hand, our hero brings the pawn to E6, and slug's king advances from C8 to D8.
our hero advances the king from B6 to A6, while slug sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on B6.
From the dark, Slug pushes the king to F8; then our hero's pawn takes B7, leaving B6 behind. Slug answers by moving the king from F8 to E7.
Promotion: on B8, our hero turns a pawn into a queen.
Slug moves the king from E7 to E6 and topples our hero's pawn.
With a steady hand, our hero brings the queen to D8, while slug's king advances from E6 to F7. our hero advances the king from A6 to B6, and slug sets the king on E6, watching every square.
Without hurry or fear, our hero places the king on C6. From the dark, Slug pushes the king to F5, and right after that our hero's king takes D6, leaving C6 behind.
Slug answers by moving the king from F5 to E4. our hero gives check with the queen on E8.
With dungeon cunning, Slug brings the king to D4. With a steady hand, our hero brings the king to E6, and slug's king advances from D4 to E4.
Check: our hero tightens the net by bringing the king to F6.
Slug sets the king on D4, watching every square, and right after that without hurry or fear, our hero places the king on F5. From the dark, Slug pushes the king to C3; then our hero's king takes E4, leaving F5 behind.
Slug answers by moving the king from C3 to D2. Check: our hero tightens the net by bringing the queen to D7.
With dungeon cunning, Slug brings the king to E2. With a steady hand, our hero brings the king to F4, while slug's king advances from E2 to F1.
From D3, our hero's queen forces Slug to defend.
Slug sets the king on G1, watching every square; then without hurry or fear, our hero places the king on F3. From the dark, Slug pushes the king to H2, and right after that our hero's king takes G4, leaving F3 behind.
Slug answers by moving the king from H2 to G1; then our hero slides the queen across the board, from D3 to E2. With dungeon cunning, Slug brings the king to H1.
With a steady hand, our hero brings the king to G3, and slug's king advances from H1 to G1. our hero advances the king from G3 to H3, while slug sets the king on H1, watching every square.
Without hurry or fear, our hero places the queen on F2.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 56 s
- Moves
- 89
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 3
- Material captured (hero / opponent)
- 10 / 5
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (89 moves) lasted longer than 84% of the games on this floor.