Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero's king lands on H5 and defeats Slug's queen!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from B2 to C3.
From the dark, Slug pushes the pawn to B2, while our hero's king takes D2, leaving E1 behind. On B1, Slug promotes and gains a reinforcing queen.
our hero slides the king across the board, from D2 to E2; then with dungeon cunning, Slug brings the pawn to C4. With a steady hand, our hero brings the king to E3, and right after that slug's queen advances from B1 to B2.
our hero captures the enemy bishop: the king leaps from E3 to E4.
Check from Slug: the queen plants itself on C2.
Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the queen to G2, and our hero's king takes F4, leaving E3 behind.
Slug answers by moving the king from E8 to E7, while our hero slides the king across the board, from F4 to G5. Check from Slug: the pawn plants itself on F6.
With a steady hand, our hero brings the king to G6; then slug's queen advances from G2 to A8. our hero advances the king from G6 to H7, and right after that slug sets the pawn on B4, watching every square.
Without hurry or fear, our hero places the king on G7. From the dark, Slug pushes the queen to D5, while our hero's king takes G6, leaving G7 behind.
Slug gives check with the queen on G8.
our hero slides the king across the board, from G6 to F5; then with dungeon cunning, Slug brings the queen to H8. our hero claims the enemy pawn by landing on B4.
Check from Slug: the queen plants itself on H5.
our hero advances the king from F5 to F4. Slug gives check with the queen on H2.
Without hurry or fear, our hero places the king on E4. From the dark, Slug pushes the king to F8, and our hero's king takes F5, leaving E4 behind.
Check from Slug: the queen plants itself on H5.
our hero claims the enemy pawn by landing on F6.
With dungeon cunning, Slug brings the queen to H7. With a steady hand, our hero brings the king to G5.
Slug's queen reaches H5 and threatens our hero's king.
our hero claims the enemy queen by landing on H5.
Slug sets the king on G7, watching every square. our hero captures the enemy pawn: the king leaps from H5 to G4.
From the dark, Slug pushes the pawn to C3, while our hero's king takes F3, leaving G4 behind. Slug answers by moving the king from G7 to F6, and our hero slides the king across the board, from F3 to E2.
With dungeon cunning, Slug brings the king to E6. With a steady hand, our hero brings the king to D3, and right after that slug's king advances from E6 to D5.
our hero captures the enemy pawn: the king leaps from D3 to C3.
Slug sets the king on E6, watching every square, while without hurry or fear, our hero places the pawn on B5. From the dark, Slug pushes the king to D5, and our hero's king takes B4, leaving C3 behind.
Slug answers by moving the king from D5 to E5, while our hero slides the king across the board, from B4 to A4. With dungeon cunning, Slug brings the king to E4.
With a steady hand, our hero brings the king to B4; then slug's king advances from E4 to F3. our hero advances the king from B4 to C4, and right after that slug sets the king on E3, watching every square.
Without hurry or fear, our hero places the king on C3. From the dark, Slug pushes the king to E4, while our hero's king takes C4, leaving C3 behind.
Slug answers by moving the king from E4 to F5, and our hero slides the king across the board, from C4 to D4. With dungeon cunning, Slug brings the king to G5.
With a steady hand, our hero brings the king to D5, and right after that slug's king advances from G5 to F5. our hero captures the enemy pawn: the king leaps from D5 to D6.
Slug sets the king on G5, watching every square, while without hurry or fear, our hero places the king on C6. From the dark, Slug pushes the king to F4.
our hero captures the enemy pawn: the king leaps from C6 to B6.
Slug answers by moving the king from F4 to E5, while our hero slides the king across the board, from B6 to A7. With dungeon cunning, Slug brings the king to D5.
With a steady hand, our hero brings the pawn to B6; then slug's king advances from D5 to E6. our hero advances the pawn from B6 to B7, and right after that slug sets the king on F5, watching every square.
our hero's pawn crowns on B8 and becomes a queen.
From the dark, Slug pushes the king to E6, while our hero's queen takes C7, leaving B8 behind. Slug answers by moving the king from E6 to F5.
Check: our hero tightens the net by bringing the queen to C8.
With dungeon cunning, Slug brings the king to F4. our hero gives check with the queen on C7.
Slug's king advances from F4 to E3. our hero advances the king from A7 to A6; then slug sets the king on D3, watching every square.
Without hurry or fear, our hero places the queen on C6. From the dark, Slug pushes the king to D4. our hero gives check with the queen on B6.
Slug answers by moving the king from D4 to D3. From B5, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to D2. Check: our hero tightens the net by bringing the queen to B4.
Slug's king advances from D2 to D3. our hero gives check with the queen on B5.
Slug sets the king on E3, watching every square, and without hurry or fear, our hero places the king on A5. From the dark, Slug pushes the king to D4, while our hero's king takes A4, leaving A5 behind.
Slug answers by moving the king from D4 to C3, and our hero slides the king across the board, from A4 to A3. With dungeon cunning, Slug brings the king to C2.
With a steady hand, our hero brings the king to A2, and right after that slug's king advances from C2 to D2. our hero advances the king from A2 to B2; then slug sets the king on D1, watching every square.
Without hurry or fear, our hero places the queen on A5. From the dark, Slug pushes the king to E2, and our hero's king takes C2, leaving B2 behind.
Slug answers by moving the king from E2 to E3, while our hero slides the king across the board, from C2 to C3. With dungeon cunning, Slug brings the king to E4.
With a steady hand, our hero brings the king to C4; then slug's king advances from E4 to E3. our hero advances the queen from A5 to A8, and right after that slug sets the king on E2, watching every square.
Without hurry or fear, our hero places the king on C5. From the dark, Slug pushes the king to E3, while our hero's king takes C6, leaving C5 behind.
Slug answers by moving the king from E3 to F2, and our hero slides the king across the board, from C6 to C7. With dungeon cunning, Slug brings the king to F1.
With a steady hand, our hero brings the king to C8, and right after that slug's king advances from F1 to E2. our hero advances the king from C8 to C7; then slug sets the king on D2, watching every square.
Without hurry or fear, our hero places the king on C6. From the dark, Slug pushes the king to C1, and our hero's king takes C5, leaving C6 behind.
Slug answers by moving the king from C1 to D2, while our hero slides the king across the board, from C5 to C4. With dungeon cunning, Slug brings the king to E3.
With a steady hand, our hero brings the king to D5; then slug's king advances from E3 to F2. our hero advances the king from D5 to E4, and right after that slug sets the king on G3, watching every square.
Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the king to H4, while our hero's king takes F3, leaving E3 behind.
Slug answers by moving the king from H4 to H5, and our hero slides the king across the board, from F3 to F4. With dungeon cunning, Slug brings the king to H6.
With a steady hand, our hero brings the queen to D8, and right after that slug's king advances from H6 to H5. our hero advances the king from F4 to E4; then slug sets the king on G6, watching every square.
Without hurry or fear, our hero places the queen on C8. From the dark, Slug pushes the king to G5. our hero gives check with the queen on D8.
Slug answers by moving the king from G5 to G4. From C8, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to G3. With a steady hand, our hero brings the king to E3; then slug's king advances from G3 to G2.
our hero advances the king from E3 to E2, and right after that slug sets the king on H1, watching every square. Without hurry or fear, our hero places the king on F2.
From the dark, Slug pushes the king to H2, while our hero's king takes F3, leaving F2 behind. Slug answers by moving the king from H2 to G1, and our hero slides the king across the board, from F3 to G3.
With dungeon cunning, Slug brings the king to F1. With a steady hand, our hero brings the king to F3, and right after that slug's king advances from F1 to G1.
our hero advances the king from F3 to E3; then slug sets the king on H2, watching every square. Without hurry or fear, our hero places the king on E4.
From the dark, Slug pushes the king to G3. From B8, our hero's queen forces Slug to defend.
Slug answers by moving the king from G3 to H4, while our hero slides the queen across the board, from B8 to C7. With dungeon cunning, Slug brings the king to G4.
With a steady hand, our hero brings the queen to D6; then slug's king advances from G4 to H5. our hero advances the queen from D6 to E6, and right after that slug sets the king on G5, watching every square.
Check: our hero tightens the net by bringing the queen to F6.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 22 s
- Moves
- 181
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 19 / 0
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (181 moves) lasted longer than 99% of the games on this floor.