Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival bishop on D3.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on C3.

Slug sets the bishop on H7, watching every square. From A2 to B3, our hero's pawn swallows Slug's knight.

From the dark, Slug pushes the bishop to D3. A clean strike: our hero's pawn topples the bishop on D3.

Slug answers by moving the pawn from C5 to C4. From D3 to C4, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the king to D7. A clean strike: our hero's pawn topples the pawn on B5.

Slug's king advances from D7 to E8. our hero advances the pawn from C3 to C4, and slug sets the king on D7, watching every square.

Without hurry or fear, our hero places the pawn on C5. From the dark, Slug pushes the king to D8. From C5 to B6, our hero's pawn swallows Slug's pawn.

Slug answers by moving the king from D8 to C8; then our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Slug brings the pawn to F5.

With a steady hand, our hero brings the bishop to G5, and slug's king advances from C8 to B7. our hero advances the king from E1 to F1, while slug sets the king on C8, watching every square.

Check: our hero tightens the net by bringing the pawn to B7.

From the dark, Slug pushes the king to D7. Promotion: on B8, our hero turns a pawn into a queen.

Slug answers by moving the pawn from F5 to F4. From B7, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to E6. A clean strike: our hero's bishop topples the pawn on F4.

Slug's king advances from E6 to F5. From F4 to D6, our hero's bishop swallows Slug's pawn.

Slug sets the king on G5, watching every square; then without hurry or fear, our hero places the queen on C6. From the dark, Slug pushes the king to F6, and right after that our hero's pawn takes B6, leaving B5 behind.

Slug answers by moving the king from F6 to F7; then our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the king to G8.

Promotion: on B8, our hero turns a pawn into a queen.

Slug's king advances from G8 to H7. Check: our hero tightens the net by bringing the queen to B7.

Slug sets the king on G8, watching every square, and right after that without hurry or fear, our hero places the bishop on E5. From the dark, Slug pushes the king to F8.

From B8, our hero's queen forces Slug to defend.

Slug answers by moving the king from F8 to E7. Check: our hero tightens the net by bringing the queen to B7.

With dungeon cunning, Slug brings the king to E6. With a steady hand, our hero brings the bishop to C7, while slug's pawn advances from G4 to G3.

From F2 to G3, our hero's pawn swallows Slug's pawn.

Slug sets the king on F6, watching every square; then without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the king to E6, and right after that our hero's pawn takes G5, leaving G4 behind.

Slug answers by moving the king from E6 to D7; then our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Slug brings the king to E6.

With a steady hand, our hero brings the pawn to G7, and slug's king advances from E6 to E7. Promotion: on G8, our hero turns a pawn into a queen.

Slug sets the king on D7, watching every square. Mate. our hero's bishop on F4 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 18 s
Moves
63
How it ended
checkmate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
13 / 0
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (63 moves) lasted longer than 55% of the games on this floor.

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