Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's pawn lands on D3 and defeats Slug's bishop!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the bishop to D3. A clean strike: our hero's pawn topples the bishop on D3.
Slug answers by moving the king from E8 to F8. From A2 to B3, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the pawn to F3, while slug's king advances from F8 to G7.
From F3 to G4, our hero's pawn swallows Slug's pawn.
Slug sets the king on G6, watching every square; then without hurry or fear, our hero places the knight on F3. From the dark, Slug pushes the king to G7, and right after that our hero's knight takes G5, leaving F3 behind.
Slug answers by moving the pawn from B5 to B4. A clean strike: our hero's knight topples the pawn on F7.
Slug advances to C3 and claims our pawn.
With a steady hand, our hero brings the knight to E5. Slug moves the pawn from C3 to B2 and topples our hero's pawn.
A clean strike: our hero's bishop topples the pawn on B2.
Slug sets the pawn on D4, watching every square, and right after that without hurry or fear, our hero places the pawn on E3. From the dark, Slug pushes the king to F6.
A clean strike: our hero's pawn topples the pawn on D4.
Slug answers by moving the pawn from C5 to C4. From D3 to C4, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the king to E6. With a steady hand, our hero brings the pawn to C5, while slug's king advances from E6 to E7.
From C5 to B6, our hero's pawn swallows Slug's pawn.
Slug sets the king on E6, watching every square; then without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the king to E7, and right after that our hero's pawn takes H4, leaving H2 behind.
Slug answers by moving the king from E7 to D8; then our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Slug brings the king to E7.
With a steady hand, our hero brings the pawn to G6, and slug's king advances from E7 to F8. our hero advances the pawn from H5 to H6, while slug sets the king on E8, watching every square.
Without hurry or fear, our hero places the pawn on G7. From the dark, Slug pushes the king to D8; then our hero's pawn takes H7, leaving H6 behind.
Slug answers by moving the king from D8 to C8. Promotion: on G8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to B7. Promotion: on H8, our hero turns a pawn into a queen.
Slug's king advances from B7 to A6. our hero advances the pawn from D4 to D5. Slug moves the king from A6 to B6 and topples our hero's pawn.
Without hurry or fear, our hero places the pawn on D6. From the dark, Slug pushes the king to A7, and right after that our hero's pawn takes D7, leaving D6 behind.
Slug answers by moving the king from A7 to B6. Promotion: on D8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to A7. With a steady hand, our hero brings the pawn to G4, and slug's king advances from A7 to B7.
our hero advances the pawn from G4 to G5, while slug sets the king on A7, watching every square. Without hurry or fear, our hero places the queen on F8.
From the dark, Slug pushes the king to B7; then our hero's pawn takes G6, leaving G5 behind. Slug answers by moving the king from B7 to A6, and right after that our hero slides the pawn across the board, from G6 to G7.
With dungeon cunning, Slug brings the king to A7. Promotion: on G8, our hero turns a pawn into a queen.
Slug's king advances from A7 to B7. our hero advances the knight from E5 to F7, and slug sets the king on A7, watching every square.
Without hurry or fear, our hero places the knight on D6. From the dark, Slug pushes the king to A6, and right after that our hero's knight takes E8, leaving D6 behind.
Slug answers by moving the king from A6 to A7; then our hero slides the bishop across the board, from B2 to E5. With dungeon cunning, Slug brings the king to A6.
With a steady hand, our hero brings the bishop to B8, and slug's king advances from A6 to B7. our hero advances the pawn from B3 to B4, while slug sets the king on C6, watching every square.
our hero gives check with the pawn on B5.
Slug moves the king from C6 to B5 and topples our hero's pawn.
From G5, our hero's queen forces Slug to defend.
Slug answers by moving the king from B5 to A4, and right after that our hero slides the queen across the board, from F8 to E7.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 44 s
- Moves
- 85
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 4
- Material captured (hero / opponent)
- 11 / 4
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (85 moves) lasted longer than 81% of the games on this floor.