Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero's queen lands on E5 and defeats Slug's knight!

Checkmate! our hero topples Slug and claims victory.

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The battle, move by move

Without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the bishop to E5.

A clean strike: our hero's pawn topples the pawn on G4.

Slug answers by moving the bishop from E5 to G3. From F2 to G3, our hero's pawn swallows Slug's bishop.

With dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the pawn to G5, while slug's knight advances from F6 to G4.

our hero advances the king from E1 to F1, and slug sets the pawn on D4, watching every square. Without hurry or fear, our hero places the king on G1.

From the dark, Slug pushes the pawn to F6, and right after that our hero's pawn takes G6, leaving G5 behind. Slug answers by moving the pawn from E4 to E3.

A clean strike: our hero's pawn topples the pawn on E3.

With dungeon cunning, Slug brings the pawn to F5. With a steady hand, our hero brings the pawn to G7, and slug's knight advances from G4 to E5.

Promotion: on G8, our hero turns a pawn into a queen.

Slug sets the king on E7, watching every square. From G8 to B3, our hero's queen swallows Slug's pawn.

Slug moves the pawn from D4 to E3 and topples our hero's pawn.

A clean strike: our hero's queen topples the pawn on E3.

Slug answers by moving the pawn from C5 to C4. By taking the knight on E5, our hero drives Slug into check.

With dungeon cunning, Slug brings the king to D7. By taking the pawn on B5, our hero drives Slug into check.

Slug's king advances from D7 to D8. By taking the pawn on B6, our hero drives Slug into check.

Slug sets the king on E7, watching every square. Check: our hero tightens the net by bringing the queen to E3.

From the dark, Slug pushes the king to D8. our hero gives check with the queen on G5.

Slug answers by moving the king from D8 to C7. A clean strike: our hero's queen topples the pawn on F5.

With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the pawn to G4, and slug's pawn advances from C4 to C3.

A clean strike: our hero's pawn topples the pawn on C3.

Slug sets the king on E7, watching every square, and right after that without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the king to D6; then our hero's pawn takes G6, leaving G5 behind.

Slug answers by moving the king from D6 to C7, and right after that our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Slug brings the king to B7.

Promotion: on G8, our hero turns a pawn into a queen.

Slug's king advances from B7 to A7. our hero advances the queen from F5 to E6, and slug sets the king on B7, watching every square.

our hero gives check with the queen on C8.

From the dark, Slug pushes the king to A7. Mate. our hero's queen on A6 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 24 s
Moves
53
How it ended
checkmate
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
14 / 1
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 39% of the games on this floor.

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