Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival queen on D6.
Draw. The dungeon keeps the names of our hero and Slug.
Loading…
The battle, move by move
With a steady hand, our hero brings the king to F2. Check from Slug: the knight plants itself on H1.
our hero advances the king from F2 to E3. Slug gives check with the bishop on C5.
Without hurry or fear, our hero places the king on E4. Slug's knight reaches F2 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on E5.
Slug answers by moving the knight from F2 to H1, and right after that our hero slides the king across the board, from E5 to F4. With dungeon cunning, Slug brings the bishop to D4.
A clean strike: our hero's king topples the pawn on G4.
Slug's pawn advances from E6 to E5. our hero advances the king from G4 to F5, and slug sets the king on D8, watching every square.
Without hurry or fear, our hero places the king on G4. Slug gives check with the pawn on H5.
From G4 to H5, our hero's king swallows Slug's pawn.
Slug answers by moving the bishop from D4 to B6; then our hero slides the king across the board, from H5 to H6. With dungeon cunning, Slug brings the king to E8.
From H6 to H7, our hero's king swallows Slug's pawn.
Slug's king advances from E8 to F7. our hero advances the king from H7 to H6, while slug sets the bishop on A5, watching every square.
Without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the bishop to B6; then our hero's king takes F5, leaving G5 behind.
Slug answers by moving the pawn from D7 to D6, and right after that our hero slides the king across the board, from F5 to E4. Slug's knight reaches G3 and threatens our hero's king.
With a steady hand, our hero brings the king to D5, while slug's king advances from F7 to F6. our hero advances the king from D5 to C6, and slug sets the knight on E2, watching every square.
A clean strike: our hero's king topples the bishop on B6.
From the dark, Slug pushes the king to E6, and right after that our hero's king takes B5, leaving B6 behind. Check from Slug: the knight plants itself on D4.
our hero slides the king across the board, from B5 to C4, while with dungeon cunning, Slug brings the king to F5. From C4 to C3, our hero's king swallows Slug's pawn.
Slug's knight reaches B5 and threatens our hero's king.
our hero advances the king from C3 to C4, while slug sets the knight on A7, watching every square. Without hurry or fear, our hero places the king on D5.
From the dark, Slug pushes the king to F4; then our hero's king takes E6, leaving D5 behind. Slug answers by moving the knight from A7 to C6, and right after that our hero slides the king across the board, from E6 to F7.
With dungeon cunning, Slug brings the king to E3. With a steady hand, our hero brings the king to E8, while slug's king advances from E3 to F2.
our hero advances the king from E8 to D7, and slug sets the knight on B4, watching every square. A clean strike: our hero's king topples the pawn on E7.
From the dark, Slug pushes the pawn to D5, and right after that our hero's king takes E6, leaving E7 behind. Slug answers by moving the pawn from D5 to D4.
A clean strike: our hero's king topples the pawn on E5.
Slug advances to C2 and claims our pawn.
With a steady hand, our hero brings the king to D5, and slug's pawn advances from D4 to D3. our hero advances the king from D5 to E4, while slug sets the pawn on D2, watching every square.
Without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the king to E1.
A clean strike: our hero's king topples the knight on C2.
Slug's pawn crowns on D1 and a hostile queen is born.
our hero slides the king across the board, from C2 to B2, and with dungeon cunning, Slug brings the queen to D8. With a steady hand, our hero brings the king to C2.
Slug's queen reaches C7 and threatens our hero's king.
our hero advances the king from C2 to D3. Check from Slug: the queen plants itself on D8.
Without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the queen to F6, and right after that our hero's king takes D5, leaving C4 behind.
Slug's queen reaches D6 and threatens our hero's king.
A clean strike: our hero's king topples the queen on D6.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 30 s
- Moves
- 79
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 22 / 1
- First capture
- move 3
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (79 moves) lasted longer than 76% of the games on this floor.