Battle chronicle

The duel begins: Maicol M. against Rat on floor 1.

Maicol M. answers with fury: the king leaps from C6 to D5 and captures the enemy knight.

Neither Maicol M. nor Rat claims victory. A draw on the board.

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The battle, move by move

Maicol M. captures the enemy pawn: the pawn leaps from B2 to A3.

Rat answers by moving the king from E8 to F7, while maicol M. slides the pawn across the board, from F2 to F3. With dungeon cunning, Rat brings the king to G7.

Maicol M. captures the enemy pawn: the pawn leaps from F3 to G4.

Rat's king advances from G7 to H7. Maicol M. advances the pawn from E2 to E3, and right after that rat sets the pawn on C4, watching every square.

Without hurry or fear, Maicol M. places the pawn on D3. From the dark, Rat pushes the knight to C5. Maicol M. claims the enemy pawn by landing on C4.

Rat answers by moving the king from H7 to G8, and maicol M. slides the pawn across the board, from H2 to H4. With dungeon cunning, Rat brings the knight to E4.

With a steady hand, Maicol M. brings the pawn to H5, and right after that rat's knight advances from E4 to D6. Maicol M. advances the pawn from C4 to C5; then rat sets the knight on B7, watching every square.

Maicol M. claims the enemy pawn by landing on G6.

From the dark, Rat pushes the king to G7, and maicol M.'s king takes F2, leaving E1 behind. Rat answers by moving the pawn from A5 to A4, while maicol M. slides the king across the board, from F2 to F3.

With dungeon cunning, Rat brings the pawn to E5. With a steady hand, Maicol M. brings the king to E4.

After toppling the pawn on C5, Rat threatens Maicol M.'s king.

Maicol M. claims the enemy pawn by landing on E5.

Rat sets the knight on B7, watching every square, and without hurry or fear, Maicol M. places the king on E6. Check from Rat: the knight plants itself on C5.

Maicol M.'s king takes E7, leaving E6 behind. Rat answers by moving the knight from C5 to E4, and maicol M. slides the king across the board, from E7 to D7.

With dungeon cunning, Rat brings the knight to C3. Maicol M. claims the enemy pawn by landing on C7.

Check from Rat: the knight plants itself on D5.

Maicol M. captures the enemy pawn: the king leaps from C7 to C6.

Rat sets the king on G8, watching every square. Maicol M. claims the enemy knight by landing on D5.

From the dark, Rat pushes the king to F8, and maicol M.'s king takes E6, leaving D5 behind. Rat answers by moving the king from F8 to G7, while maicol M. slides the pawn across the board, from C2 to C4.

With dungeon cunning, Rat brings the king to G8. With a steady hand, Maicol M. brings the king to F6; then rat's king advances from G8 to F8.

Maicol M. gives check with the pawn on G7.

Rat sets the king on G8, watching every square, and without hurry or fear, Maicol M. places the pawn on C5. From the dark, Rat pushes the king to H7, while maicol M.'s pawn takes C6, leaving C5 behind.

Rat answers by moving the king from H7 to H6. Maicol M.'s pawn crowns on G8 and becomes a queen.

The duel ends in a draw: Maicol M. and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 10 s
Moves
53
How it ended
stalemate
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
10 / 1
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 35% of the games on this floor.

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