Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
our hero's king lands on C3 and defeats Spider's knight!
The duel ends in a draw: our hero and Spider withdraw.
Loading…
The battle, move by move
A clean strike: our hero's bishop topples the pawn on E3.
Spider advances to B2 and claims our pawn.
our hero slides the king across the board, from E1 to D1. Check from Spider: the knight plants itself on C3.
With a steady hand, our hero brings the king to D2, while spider's king advances from E8 to F8. From D2 to C3, our hero's king swallows Spider's knight.
Spider's pawn crowns on B1 and a hostile queen is born.
Without hurry or fear, our hero places the pawn on H4. Check from Spider: the queen plants itself on E1.
our hero's bishop takes D2, leaving E3 behind. Spider gives check with the queen on G3.
our hero slides the pawn across the board, from E2 to E3. Spider advances to G2 and claims our pawn.
With a steady hand, our hero brings the king to B2. Check from Spider: the queen plants itself on B7.
our hero advances the king from B2 to A3, while spider sets the queen on H1, watching every square. From A3 to A4, our hero's king swallows Spider's pawn.
Spider's queen reaches E4 and threatens our hero's king.
our hero's king takes A5, leaving A4 behind. Spider advances to C2 and claims our pawn.
our hero slides the bishop across the board, from D2 to B4. Spider captures the pawn on A2 and puts our hero in check.
With a steady hand, our hero brings the bishop to A3, while spider's knight advances from F6 to D5. our hero advances the king from A5 to A4, and spider sets the king on E8, watching every square.
Without hurry or fear, our hero places the pawn on E4. Spider gives check with the queen on C2.
our hero's king takes A5, leaving A4 behind. Spider's queen reaches C3 and threatens our hero's king.
our hero slides the bishop across the board, from A3 to B4, while with dungeon cunning, Spider brings the queen to B2. From E4 to D5, our hero's pawn swallows Spider's knight.
Spider's pawn advances from E7 to E6. A clean strike: our hero's king topples the pawn on A6.
Spider's queen reaches E2 and threatens our hero's king.
Without hurry or fear, our hero places the king on A5. From the dark, Spider pushes the queen to H2; then our hero's bishop takes E1, leaving B4 behind.
Spider gives check with the queen on A2.
our hero slides the king across the board, from A5 to B5. Spider's queen reaches B2 and threatens our hero's king.
With a steady hand, our hero brings the king to A6. Check from Spider: the queen plants itself on B7.
our hero advances the king from A6 to A5, and spider sets the queen on B2, watching every square. Without hurry or fear, our hero places the king on A6.
Spider advances to D5 and claims our pawn.
our hero's pawn takes H5, leaving H4 behind. Spider answers by moving the queen from B2 to C2.
A clean strike: our hero's pawn topples the pawn on G6.
With dungeon cunning, Spider brings the king to D7. With a steady hand, our hero brings the pawn to G7. Spider's queen reaches G6 and threatens our hero's king.
our hero advances the king from A6 to B5, while spider sets the pawn on D4, watching every square. Without hurry or fear, our hero places the bishop on G3.
Spider moves the queen from G6 to G7 and topples our hero's pawn.
our hero's bishop takes H2, leaving G3 behind. Spider answers by moving the queen from G7 to G5, and right after that our hero slides the king across the board, from B5 to C4.
Check from Spider: the queen plants itself on C1.
With a steady hand, our hero brings the king to D3. Spider gives check with the queen on F1.
our hero advances the king from D3 to D2, and spider sets the king on E7, watching every square. A clean strike: our hero's bishop topples the pawn on E5.
Check from Spider: the queen plants itself on F2.
our hero's king takes C1, leaving D2 behind. Spider gives check with the queen on E1.
our hero slides the king across the board, from C1 to C2. Spider's pawn reaches D3 and threatens our hero's king.
From C2 to D3, our hero's king swallows Spider's pawn.
Spider moves the queen from E1 to E5 and topples our hero's bishop.
our hero advances the king from D3 to C4. Spider gives check with the queen on E2.
Without hurry or fear, our hero places the king on D5. From the dark, Spider pushes the king to F6; then our hero's king takes C6, leaving D5 behind.
Check from Spider: the queen plants itself on C4.
our hero slides the king across the board, from C6 to D7. Spider gives check with the queen on B5.
A clean strike: our hero's king topples the pawn on C7.
Spider's queen reaches C4 and threatens our hero's king.
our hero advances the king from C7 to D6. Check from Spider: the queen plants itself on D4.
Without hurry or fear, our hero places the king on C6. From the dark, Spider pushes the queen to D2, and right after that our hero's king takes C5, leaving C6 behind.
Spider answers by moving the queen from D2 to E1; then our hero slides the king across the board, from C5 to D4. With dungeon cunning, Spider brings the queen to G3.
With a steady hand, our hero brings the king to D5. Spider gives check with the queen on F3.
our hero advances the king from D5 to D4, while spider sets the queen on A3, watching every square. Without hurry or fear, our hero places the king on D5.
From the dark, Spider pushes the queen to E3; then our hero's king takes C4, leaving D5 behind. Spider answers by moving the king from F6 to G5, and right after that our hero slides the king across the board, from C4 to D5.
With dungeon cunning, Spider brings the queen to A3. With a steady hand, our hero brings the king to E4. Check from Spider: the queen plants itself on A8.
our hero advances the king from E4 to D4, and spider sets the queen on A6, watching every square. Without hurry or fear, our hero places the king on E5.
From the dark, Spider pushes the queen to A2, and right after that our hero's king takes D4, leaving E5 behind. Spider answers by moving the king from G5 to F4; then our hero slides the king across the board, from D4 to C5.
With dungeon cunning, Spider brings the king to F5. With a steady hand, our hero brings the king to D4, and spider's queen advances from A2 to A3.
our hero advances the king from D4 to D5, while spider sets the queen on B2, watching every square. Without hurry or fear, our hero places the king on D6.
From the dark, Spider pushes the king to G5; then our hero's king takes E6, leaving D6 behind. Spider answers by moving the queen from B2 to B5, and right after that our hero slides the king across the board, from E6 to D6.
With dungeon cunning, Spider brings the queen to B3. With a steady hand, our hero brings the king to C5, while spider's queen advances from B3 to H3.
our hero advances the king from C5 to D5, and spider sets the queen on A3, watching every square. Without hurry or fear, our hero places the king on E4.
From the dark, Spider pushes the queen to A6, and right after that our hero's king takes D5, leaving E4 behind. Spider answers by moving the queen from A6 to A3.
Draw. The dungeon keeps the names of our hero and Spider.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 9 s
- Moves
- 132
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 7
- Material captured (hero / opponent)
- 13 / 9
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 957 finished games (412 wins, 153 losses, 392 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.
This game (132 moves) lasted longer than 98% of the games on this floor.