Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

our hero answers with fury: the knight leaps from E2 to C1 and captures the enemy rook.

Neither our hero nor Spider claims victory. A draw on the board.

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The battle, move by move

our hero slides the knight across the board, from G1 to E2, while with dungeon cunning, Spider brings the pawn to C2. With a steady hand, our hero brings the king to F1.

Spider's pawn crowns on C1 and a hostile rook is born.

A clean strike: our hero's knight topples the rook on C1.

Spider sets the knight on H5, watching every square, and right after that without hurry or fear, our hero places the knight on D3. Spider gives check with the knight on D2.

our hero's king takes E2, leaving F1 behind. Spider's knight reaches G3 and threatens our hero's king.

From E2 to E3, our hero's king swallows Spider's pawn.

With dungeon cunning, Spider brings the knight to E4. A clean strike: our hero's knight topples the pawn on E5.

Spider's knight advances from D2 to B3. From E3 to E4, our hero's king swallows Spider's knight.

Spider sets the knight on A5, watching every square; then without hurry or fear, our hero places the king on D3. From the dark, Spider pushes the pawn to C6, and right after that our hero's king takes C2, leaving D3 behind.

Spider answers by moving the knight from A5 to B7. A clean strike: our hero's knight topples the pawn on C6.

With dungeon cunning, Spider brings the knight to D8. With a steady hand, our hero brings the knight to B4, and spider's pawn advances from A6 to A5.

our hero advances the knight from B4 to D3, while spider sets the pawn on A3, watching every square. Without hurry or fear, our hero places the king on B1.

From the dark, Spider pushes the knight to F7; then our hero's knight takes C1, leaving D3 behind. Spider answers by moving the knight from F7 to D6, and right after that our hero slides the knight across the board, from C1 to B3.

With dungeon cunning, Spider brings the knight to C4. With a steady hand, our hero brings the king to A2, while spider's knight advances from C4 to D6.

From B3 to A5, our hero's knight swallows Spider's pawn.

Spider sets the pawn on E5, watching every square. A clean strike: our hero's king topples the pawn on A3.

From the dark, Spider pushes the knight to C8, and right after that our hero's knight takes C4, leaving A5 behind. Spider answers by moving the knight from C8 to E7.

A clean strike: our hero's knight topples the pawn on E5.

With dungeon cunning, Spider brings the knight to C8. With a steady hand, our hero brings the knight to C6, and spider's knight advances from C8 to D6.

our hero advances the knight from C6 to E5, while spider sets the knight on F7, watching every square. From E5 to F7, our hero's knight swallows Spider's knight.

The duel ends in a draw: our hero and Spider withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 10 s
Moves
47
How it ended
draw
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
17 / 0
First capture
move 2

Floor 3 statistics

Against Spider, heroes have won 43% of 957 finished games (412 wins, 153 losses, 392 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.

This game (47 moves) lasted longer than 30% of the games on this floor.

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