Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival rook on A7.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's bishop.

Slug moves the pawn from B3 to A2 and topples our hero's pawn.

our hero slides the king across the board, from E1 to D1. Slug's pawn crowns on A1 and a hostile rook is born.

With a steady hand, our hero brings the pawn to B4, and slug's pawn advances from E4 to E3. A clean strike: our hero's pawn topples the pawn on C5.

Slug sets the pawn on B4, watching every square. From C3 to B4, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the king to E7. A clean strike: our hero's pawn topples the pawn on B6.

Slug answers by moving the knight from F6 to D7, and right after that our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the knight to B8.

With a steady hand, our hero brings the pawn to C4, while slug's king advances from E7 to E6. our hero advances the pawn from C4 to C5, and slug sets the pawn on F6, watching every square.

Without hurry or fear, our hero places the pawn on C6. From the dark, Slug pushes the pawn to D5, and right after that our hero's pawn takes C7, leaving C6 behind.

Slug answers by moving the rook from A1 to A7. Promotion: on B8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the pawn to D4. From B8 to A7, our hero's queen swallows Slug's rook.

Slug's pawn advances from D4 to D3. By taking the pawn on E3, our hero drives Slug into check.

Slug sets the king on D7, watching every square. By taking the pawn on D3, our hero drives Slug into check.

From the dark, Slug pushes the king to C7; then our hero's queen takes A6, leaving D3 behind. Slug answers by moving the king from C7 to D7.

Promotion: on B8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the pawn to F5. our hero delivers the final mate from D6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 25 s
Moves
35
How it ended
checkmate
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
16 / 1
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (35 moves) lasted longer than 17% of the games on this floor.

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