Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival knight on C1.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on C3.

Slug advances to C1 and claims our bishop.

With a steady hand, our hero brings the king to D1, and slug's bishop advances from E4 to H1. A clean strike: our hero's king topples the knight on C1.

Slug sets the king on D8, watching every square, and right after that without hurry or fear, our hero places the pawn on E3. From the dark, Slug pushes the bishop to B7; then our hero's knight takes E2, leaving G1 behind.

Slug answers by moving the bishop from B7 to H1, and right after that our hero slides the knight across the board, from E2 to G3. With dungeon cunning, Slug brings the bishop to G2.

With a steady hand, our hero brings the king to D2, while slug's bishop advances from G2 to A8. our hero advances the pawn from E3 to E4, and slug sets the pawn on F5, watching every square.

A clean strike: our hero's pawn topples the pawn on F5.

From the dark, Slug pushes the bishop to D5, and right after that our hero's pawn takes B3, leaving B2 behind. Slug answers by moving the king from D8 to C7; then our hero slides the pawn across the board, from F5 to F6.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the knight to F5, and slug's king advances from D7 to E6.

our hero advances the knight from F5 to H6, while slug sets the bishop on F3, watching every square. Without hurry or fear, our hero places the pawn on F7.

From the dark, Slug pushes the king to E7; then our hero's king takes E3, leaving D2 behind. Slug answers by moving the king from E7 to D8, and right after that our hero slides the king across the board, from E3 to F4.

With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the pawn to H3, while slug's pawn advances from C5 to C4.

From H3 to G4, our hero's pawn swallows Slug's pawn.

Slug sets the bishop on E4, watching every square. A clean strike: our hero's king topples the bishop on E4.

Check from Slug: the pawn plants itself on D5.

From E4 to D5, our hero's king swallows Slug's pawn.

Slug answers by moving the pawn from B5 to B4. A clean strike: our hero's pawn topples the pawn on B4.

With dungeon cunning, Slug brings the pawn to C3. With a steady hand, our hero brings the king to C6, and slug's king advances from E7 to F8.

A clean strike: our hero's king topples the pawn on B6.

Slug sets the king on E7, watching every square, and right after that without hurry or fear, our hero places the king on C5. From the dark, Slug pushes the king to F8; then our hero's king takes C4, leaving C5 behind.

Slug answers by moving the king from F8 to G7. From F5, our hero's knight forces Slug to defend.

With dungeon cunning, Slug brings the king to H7. Promotion: on F8, our hero turns a pawn into a queen.

Slug's king advances from H7 to G6. And it is checkmate: our hero ends the game on G7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 39 s
Moves
55
How it ended
checkmate
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
12 / 3
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (55 moves) lasted longer than 43% of the games on this floor.

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