Battle chronicle
Jesus L. draws pieces against Spider. The dungeon watches in silence.
A cruel blow: Spider's king captures Jesus L.'s queen on C7.
Checkmate! Jesus L. topples Spider and claims victory.
Loading…
The battle, move by move
A clean strike: Jesus L.'s pawn topples the pawn on C3.
With dungeon cunning, Spider brings the king to D8. With a steady hand, Jesus L. brings the pawn to C4, and spider's knight advances from F6 to G4.
Jesus L. advances the knight from G1 to F3, while spider sets the knight on F2, watching every square. From F3 to E5, Jesus L.'s knight swallows Spider's pawn.
From the dark, Spider pushes the knight to G4. A clean strike: Jesus L.'s knight topples the knight on G4.
Spider answers by moving the pawn from A4 to A3. From C1 to A3, Jesus L.'s bishop swallows Spider's pawn.
With dungeon cunning, Spider brings the knight to F6. A clean strike: Jesus L.'s knight topples the pawn on E3.
Spider's king advances from D8 to D7. Jesus L. advances the pawn from H2 to H4, and spider sets the pawn on G5, watching every square.
A clean strike: Jesus L.'s pawn topples the pawn on G5.
From the dark, Spider pushes the king to E8, and right after that jesus L.'s knight takes F5, leaving E3 behind. Spider answers by moving the pawn from C7 to C6.
A clean strike: Jesus L.'s pawn topples the knight on F6.
With dungeon cunning, Spider brings the king to D8. By taking the pawn on E7, Jesus L. drives Spider into check.
Spider's king advances from D8 to C7. Promotion: on E8, Jesus L. turns a pawn into a queen.
Spider sets the pawn on A5, watching every square, and right after that without hurry or fear, Jesus L. places the pawn on C5. From the dark, Spider pushes the king to B7.
From D6, Jesus L.'s knight forces Spider to defend.
Spider answers by moving the king from B7 to A7. From E8 to C6, Jesus L.'s queen swallows Spider's pawn.
With dungeon cunning, Spider brings the king to B8. Jesus L. gives check with the queen on C7.
Spider advances to C7 and claims our queen.
From B5, Jesus L.'s knight forces Spider to defend.
Spider sets the king on D8, watching every square; then without hurry or fear, Jesus L. places the pawn on C6. From the dark, Spider pushes the pawn to A4.
Jesus L. gives check with the pawn on C7.
Spider answers by moving the king from D8 to E8. Promotion: on C8, Jesus L. turns a pawn into a queen.
With dungeon cunning, Spider brings the king to F7. Check: Jesus L. tightens the net by bringing the queen to D7.
Spider's king advances from F7 to F6. Jesus L. advances the pawn from G2 to G4, while spider sets the king on G5, watching every square.
From F5, Jesus L.'s queen forces Spider to defend.
From the dark, Spider pushes the king to H4; then jesus L.'s pawn takes G5, leaving G4 behind. Spider answers by moving the king from H4 to H5.
Jesus L. gives check with the pawn on G6.
With dungeon cunning, Spider brings the king to H4. With a steady hand, Jesus L. brings the pawn to G7, while spider's king advances from H4 to G3.
Promotion: on G8, Jesus L. turns a pawn into a queen.
Spider sets the king on H4, watching every square. And it is checkmate: Jesus L. ends the game on G4.