Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on B4.
Spider falls to our hero's mate. The legend grows.
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The battle, move by move
Without hurry or fear, our hero places the knight on F3. From the dark, Spider pushes the knight to H5. From F3 to E5, our hero's knight swallows Spider's pawn.
Spider answers by moving the pawn from C7 to C5; then our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Spider brings the pawn to C2.
From G4 to H5, our hero's pawn swallows Spider's knight.
Spider's king advances from E8 to D8. From F7, our hero's knight forces Spider to defend.
Spider sets the king on E8, watching every square, and right after that without hurry or fear, our hero places the knight on E5. From the dark, Spider pushes the pawn to C4.
A clean strike: our hero's knight topples the pawn on C4.
Spider answers by moving the king from E8 to D7. From C4 to E3, our hero's knight swallows Spider's pawn.
With dungeon cunning, Spider brings the pawn to E5. A clean strike: our hero's knight topples the pawn on C2.
Spider's knight advances from E4 to C3. our hero advances the pawn from H5 to H6. Spider moves the knight from C3 to A2 and topples our hero's pawn.
Without hurry or fear, our hero places the pawn on H7. From the dark, Spider pushes the pawn to E4. Promotion: on H8, our hero turns a pawn into a queen.
Spider answers by moving the king from D7 to E6; then our hero slides the queen across the board, from H8 to D4. With dungeon cunning, Spider brings the knight to B4.
From D4 to B4, our hero's queen swallows Spider's knight.
Spider's king advances from E6 to F7. our hero advances the knight from C2 to D4, while spider sets the king on G6, watching every square.
our hero gives check with the queen on D6.
From the dark, Spider pushes the king to F7; then our hero's knight takes F5, leaving D4 behind. Spider answers by moving the pawn from A6 to A5.
Check: our hero tightens the net by bringing the queen to E7.
With dungeon cunning, Spider brings the king to G6. our hero gives check with the queen on E6.
Spider's king advances from G6 to H5. our hero advances the pawn from H2 to H4, and spider sets the pawn on A3, watching every square.
A clean strike: our hero's queen topples the pawn on E4.
From the dark, Spider pushes the king to G6. our hero gives check with the pawn on H5.
Spider answers by moving the king from G6 to H7. From E7, our hero's queen forces Spider to defend.
With dungeon cunning, Spider brings the king to G8. With a steady hand, our hero brings the pawn to H6, and spider's pawn advances from A5 to A4.
our hero gives check with the pawn on H7.
Spider sets the king on H8, watching every square, and right after that without hurry or fear, our hero places the knight on H6. From the dark, Spider pushes the pawn to A2.
Check: our hero tightens the net by bringing the knight to F7.
Spider advances to H7 and claims our pawn.
our hero slides the queen across the board, from E7 to A3, and with dungeon cunning, Spider brings the king to G8. A clean strike: our hero's queen topples the pawn on A2.
Spider's king advances from G8 to G7. From A2 to A4, our hero's queen swallows Spider's pawn.
Spider sets the king on F6, watching every square. our hero gives check with the queen on F4.
From the dark, Spider pushes the king to G7, and right after that our hero's pawn takes E4, leaving E2 behind. Spider answers by moving the king from G7 to G8; then our hero slides the pawn across the board, from E4 to E5.
With dungeon cunning, Spider brings the king to G7. With a steady hand, our hero brings the pawn to E6, and spider's king advances from G7 to H7.
From H4, our hero's queen forces Spider to defend.
Spider sets the king on G8, watching every square. our hero delivers the final mate from H8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 15 s
- Moves
- 71
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 13 / 2
- First capture
- move 1
Floor 3 statistics
Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 65% of the games on this floor.