Battle chronicle
Nicolas C. draws pieces against Rat. The dungeon watches in silence.
Nicolas C. answers with fury: the king leaps from F2 to G3 and captures the enemy knight.
Neither Nicolas C. nor Rat claims victory. A draw on the board.
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The battle, move by move
With a steady hand, Nicolas C. brings the pawn to H4, while rat's pawn advances from A5 to A4. Nicolas C. advances the pawn from F2 to F4, and rat sets the knight on F6, watching every square.
Without hurry or fear, Nicolas C. places the pawn on D3. From the dark, Rat pushes the king to D7, and right after that nicolas C.'s pawn takes E4, leaving E2 behind.
Rat answers by moving the king from D7 to D8; then nicolas C. slides the pawn across the board, from E4 to E5. With dungeon cunning, Rat brings the knight to H5.
From C1 to A3, Nicolas C.'s bishop swallows Rat's pawn.
Rat's king advances from D8 to E8. A clean strike: Nicolas C.'s bishop topples the pawn on C5.
Rat sets the pawn on E6, watching every square, and right after that without hurry or fear, Nicolas C. places the king on F2. From the dark, Rat pushes the king to D7; then nicolas C.'s knight takes E2, leaving G1 behind.
Rat answers by moving the knight from H5 to G3. From F2 to G3, Nicolas C.'s king swallows Rat's knight.
With dungeon cunning, Rat brings the king to C8. A clean strike: Nicolas C.'s king topples the pawn on G4.
Rat's pawn advances from A4 to A3. Nicolas C. advances the king from G4 to G5, and rat sets the king on D8, watching every square.
A clean strike: Nicolas C.'s king topples the pawn on G6.
From the dark, Rat pushes the king to C8, and right after that nicolas C.'s pawn takes H5, leaving H4 behind. Rat answers by moving the king from C8 to B7; then nicolas C. slides the pawn across the board, from H5 to H6.
With dungeon cunning, Rat brings the king to C8. With a steady hand, Nicolas C. brings the pawn to H7, and rat's king advances from C8 to D7.
Promotion: on H8, Nicolas C. turns a pawn into a queen.
The duel ends in a draw: Nicolas C. and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 4 s
- Moves
- 33
- How it ended
- stalemate
- Captures (hero / opponent)
- 5 / 0
- Material captured (hero / opponent)
- 7 / 0
- First capture
- move 5
Floor 1 statistics
Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 13% of the games on this floor.