Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival knight on H5.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

From the dark, Slug pushes the knight to H5. From C2 to B3, our hero's pawn swallows Slug's pawn.

Slug answers by moving the knight from H5 to F4; then our hero slides the pawn across the board, from G2 to G3. From the shadows, Backstab. Slug loses a piece to our hero's blade.

With dungeon cunning, Slug brings the knight to H5, and with a steady hand, our hero brings the pawn to G4. Slug's king advances from E8 to D8.

A clean strike: our hero's pawn topples the knight on H5.

Slug sets the pawn on E3, watching every square. From F2 to E3, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the king to C7. our hero's pawn takes H6, leaving H5 behind, and right after that slug answers by moving the king from C7 to B7.

our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Slug brings the king to C8. Promotion: on H8, our hero turns a pawn into a queen.

Slug's king advances from C8 to B7, and our hero advances the queen from H8 to H7. Slug sets the king on B8, watching every square.

A clean strike: our hero's queen topples the pawn on F7.

From the dark, Slug pushes the king to A8. our hero's queen takes F6, leaving F7 behind; then slug answers by moving the king from A8 to B7.

A clean strike: our hero's queen topples the pawn on D6.

With dungeon cunning, Slug brings the king to A7, and with a steady hand, our hero brings the pawn to D4. Slug's pawn advances from C5 to C4.

A clean strike: our hero's pawn topples the pawn on C4.

Slug sets the king on B7, watching every square. From C4 to B5, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the king to A7. our hero's bishop takes A3, leaving C1 behind, and right after that slug answers by moving the king from A7 to B7.

Check: our hero tightens the net by bringing the queen to E7.

With dungeon cunning, Slug brings the king to C8. our hero gives check with the queen on F8.

Slug's king advances from C8 to B7. From F7, our hero's queen forces Slug to defend.

Slug sets the king on C8, watching every square. Without hurry or fear, our hero places the queen on F6, and right after that from the dark, Slug pushes the king to C7.

our hero gives check with the queen on F7.

Slug answers by moving the king from C7 to C8, while our hero slides the queen across the board, from F7 to F6. With dungeon cunning, Slug brings the king to B7, and with a steady hand, our hero brings the knight to F3.

Slug's king advances from B7 to A8. A clean strike: our hero's queen topples the pawn on B6.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 2 s
Moves
49
How it ended
stalemate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
13 / 0
First capture
move 0
Skills used
1

Floor 2 statistics

Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (49 moves) lasted longer than 33% of the games on this floor.

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