Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
With an adventurer's precision, our hero takes the rival knight on D7.
Out of time, our hero loses to Rat.
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The battle, move by move
With a steady hand, our hero brings the pawn to B3, and right after that rat's king advances from E8 to F8. our hero advances the pawn from H2 to H4; then rat sets the knight on E5, watching every square.
Without hurry or fear, our hero places the pawn on D4. From the dark, Rat pushes the king to G8, and our hero's pawn takes C3, leaving C2 behind.
Rat answers by moving the pawn from G6 to G5. our hero claims the enemy pawn by landing on G5.
Rat's pawn falls on D4 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from C3 to D4.
Rat's pawn advances from C6 to C5. our hero claims the enemy pawn by landing on C5.
Rat sets the knight on G6, watching every square, and without hurry or fear, our hero places the pawn on F4. From the dark, Rat pushes the pawn to E6, while our hero's pawn takes C6, leaving C5 behind.
Rat answers by moving the king from G8 to F7, and our hero slides the pawn across the board, from F4 to F5. With dungeon cunning, Rat brings the knight to F8.
From G6, our hero's pawn forces Rat to defend.
Rat's king advances from F7 to F6. our hero captures the enemy pawn: the pawn leaps from F5 to E6.
Rat sets the knight on D7, watching every square. our hero claims the enemy knight by landing on D7.
From the dark, Rat pushes the king to F5, and our hero's pawn takes B4, leaving B3 behind. Rat answers by moving the pawn from A5 to A4, while our hero slides the pawn across the board, from B4 to B5.
With dungeon cunning, Rat brings the pawn to G3. With a steady hand, our hero brings the king to D2; then rat's king advances from F5 to E4.
our hero advances the pawn from E2 to E3, and right after that rat sets the king on E5, watching every square. Without hurry or fear, our hero places the king on C2.
From the dark, Rat pushes the king to E6.
Out of time, our hero loses to Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 19 min 49 s
- Moves
- 36
- How it ended
- time out
- Captures (hero / opponent)
- 5 / 1
- Material captured (hero / opponent)
- 7 / 1
- First capture
- move 4
Floor 1 statistics
Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (36 moves) lasted longer than 16% of the games on this floor.