Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

With an adventurer's precision, our hero takes the rival knight on H5.

Rat falls to our hero's mate. The legend grows.

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The battle, move by move

our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the pawn from C5 to C4, and our hero slides the pawn across the board, from C2 to C3.

With dungeon cunning, Rat brings the king to F7. our hero claims the enemy pawn by landing on A3.

Rat's pawn advances from E7 to E6. our hero advances the pawn from E4 to E5; then rat sets the king on E7, watching every square.

Without hurry or fear, our hero places the pawn on G3. Rat's knight falls on E5 and tears the pawn from our hero.

our hero's pawn takes D3, leaving D2 behind. Rat answers by moving the pawn from G6 to G5. our hero claims the enemy pawn by landing on C4.

With dungeon cunning, Rat brings the knight to D7. With a steady hand, our hero brings the king to E2; then rat's king advances from E7 to E8.

our hero advances the pawn from F2 to F4. After toppling the pawn on F3, Rat threatens our hero's king.

our hero captures the enemy pawn: the king leaps from E2 to F3.

From the dark, Rat pushes the knight to F6, while our hero's pawn takes G4, leaving G3 behind. Rat answers by moving the knight from F6 to G8, and our hero slides the pawn across the board, from H2 to H4.

With dungeon cunning, Rat brings the king to F7. our hero claims the enemy pawn by landing on G5.

Rat's pawn advances from E6 to E5. our hero advances the king from F3 to E4; then rat sets the king on E6, watching every square.

Without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the knight to H6, and our hero's pawn takes G5, leaving G4 behind.

Rat answers by moving the knight from H6 to G4, while our hero slides the king across the board, from E4 to F3. Rat gives check with the knight on H2.

With a steady hand, our hero brings the king to G2; then rat's knight advances from H2 to G4. our hero advances the king from G2 to G3, and right after that rat sets the knight on E3, watching every square.

Without hurry or fear, our hero places the king on F3. From the dark, Rat pushes the knight to F5, while our hero's king takes G4, leaving F3 behind.

Rat answers by moving the knight from F5 to G7, and our hero slides the king across the board, from G4 to H4. With dungeon cunning, Rat brings the pawn to C5.

With a steady hand, our hero brings the pawn to A4, and right after that rat's knight advances from G7 to H5. our hero captures the enemy knight: the king leaps from H4 to H5.

Rat sets the pawn on C6, watching every square, while without hurry or fear, our hero places the king on G4. From the dark, Rat pushes the king to D6, and our hero's king takes F5, leaving G4 behind.

Rat answers by moving the king from D6 to D7. our hero claims the enemy pawn by landing on E5.

With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the king to D6; then rat's king advances from E8 to D8.

our hero claims the enemy pawn by landing on C6.

Rat sets the king on E8, watching every square. our hero captures the enemy pawn: the king leaps from C6 to C5.

From the dark, Rat pushes the king to F8, while our hero's king takes B5, leaving C5 behind. Rat answers by moving the king from F8 to E7.

our hero captures the enemy pawn: the king leaps from B5 to A5.

With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the pawn to C5, and right after that rat's king advances from E8 to D7.

our hero advances the king from A5 to B6; then rat sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on C6.

From the dark, Rat pushes the king to D8, and our hero's king takes B7, leaving B6 behind. Rat answers by moving the king from D8 to E7, while our hero slides the pawn across the board, from C6 to C7.

With dungeon cunning, Rat brings the king to F8. our hero's pawn crowns on C8 and becomes a queen.

Rat's king advances from F8 to G7. our hero advances the king from B7 to C6. Rat's king falls on G6 and tears the pawn from our hero.

Without hurry or fear, our hero places the queen on D8. From the dark, Rat pushes the king to G7, while our hero's pawn takes G6, leaving G5 behind.

Rat answers by moving the king from G7 to H6. Check: our hero tightens the net by bringing the queen to F8.

With dungeon cunning, Rat brings the king to H5. With a steady hand, our hero brings the pawn to G7, and right after that rat's king advances from H5 to H4.

our hero's pawn crowns on G8 and becomes a queen.

Rat sets the king on H5, watching every square, while without hurry or fear, our hero places the pawn on C4. From the dark, Rat pushes the king to H4, and our hero's pawn takes A5, leaving A4 behind.

Rat answers by moving the king from H4 to H5, while our hero slides the pawn across the board, from A2 to A4. With dungeon cunning, Rat brings the king to H4.

With a steady hand, our hero brings the pawn to C5; then rat's king advances from H4 to H5. our hero advances the king from C6 to D6, and right after that rat sets the king on H4, watching every square.

Without hurry or fear, our hero places the pawn on C6. From the dark, Rat pushes the king to H5, while our hero's pawn takes C7, leaving C6 behind.

Rat answers by moving the king from H5 to H4. our hero's pawn crowns on C8 and becomes a queen.

With dungeon cunning, Rat brings the king to H5. With a steady hand, our hero brings the queen to A2, and right after that rat's king advances from H5 to H4.

our hero advances the pawn from A5 to A6; then rat sets the king on G5, watching every square. our hero gives check with the queen on G8.

From the dark, Rat pushes the king to H5, and our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the king from H5 to H4.

our hero's pawn crowns on A8 and becomes a queen.

With dungeon cunning, Rat brings the king to H5. With a steady hand, our hero brings the queen to B8; then rat's king advances from H5 to H4.

our hero advances the pawn from A4 to A5, and right after that rat sets the king on H5, watching every square. Without hurry or fear, our hero places the pawn on A6.

From the dark, Rat pushes the king to H4, while our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the king from H4 to H5.

our hero's pawn crowns on A8 and becomes a queen.

With dungeon cunning, Rat brings the king to H4. With a steady hand, our hero brings the queen to B1, and right after that rat's king advances from H4 to H5.

our hero advances the queen from B1 to A1; then rat sets the king on H4, watching every square. From H8, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to G5, and our hero's queen takes F1, leaving F8 behind. Rat answers by moving the king from G5 to G6, while our hero slides the queen across the board, from F1 to H1.

With dungeon cunning, Rat brings the king to F7. From C4, our hero's queen forces Rat to defend.

Rat's king advances from F7 to G6. Check: our hero tightens the net by bringing the queen to E4.

Rat sets the king on G5, watching every square. And it is checkmate: our hero ends the game on G2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 1 s
Moves
139
How it ended
checkmate
Captures (hero / opponent)
9 / 3
Material captured (hero / opponent)
11 / 3
First capture
move 2

Floor 1 statistics

Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (139 moves) lasted longer than 94% of the games on this floor.

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