Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

With an adventurer's precision, our hero takes the rival queen on E2.

Draw. The dungeon keeps the names of our hero and Rat.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat answers by moving the knight from D7 to B8, and our hero slides the king across the board, from E1 to D2. With dungeon cunning, Rat brings the pawn to G3.

With a steady hand, our hero brings the king to C3, and right after that rat's knight advances from B8 to A6. our hero advances the king from C3 to C4; then rat sets the pawn on G5, watching every square.

Without hurry or fear, our hero places the king on B3. Rat gives check with the pawn on A4.

our hero captures the enemy pawn: the king leaps from B3 to A4.

Rat answers by moving the pawn from C5 to C4, while our hero slides the king across the board, from A4 to A5. With dungeon cunning, Rat brings the knight to C5.

With a steady hand, our hero brings the pawn to A4; then rat's pawn advances from G3 to G2. our hero advances the king from A5 to B4.

On G1, Rat promotes and gains a reinforcing rook.

Without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the rook to C1, while our hero's pawn takes A6, leaving A5 behind.

Rat answers by moving the knight from C5 to E4, and our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Rat brings the rook to A1.

our hero claims the enemy pawn by landing on C4.

Rat's knight advances from E4 to F6. our hero advances the king from C4 to C3.

A cruel blow: Rat's rook captures our hero's pawn on A7.

Without hurry or fear, our hero places the king on C4. From the dark, Rat pushes the rook to B7, and our hero's king takes C5, leaving C4 behind.

Rat answers by moving the rook from B7 to B6, while our hero slides the king across the board, from C5 to C4. With dungeon cunning, Rat brings the knight to H5.

With a steady hand, our hero brings the king to C3; then rat's rook advances from B6 to B5. our hero advances the king from C3 to C4, and right after that rat sets the knight on F6, watching every square.

Without hurry or fear, our hero places the king on D4. Rat gives check with the pawn on E5.

our hero's king takes C3, leaving D4 behind. Rat answers by moving the king from E8 to E7, and our hero slides the king across the board, from C3 to C2.

Check from Rat: the rook plants itself on C5.

With a steady hand, our hero brings the king to B3, and right after that rat's rook advances from C5 to A5. our hero advances the king from B3 to B4; then rat sets the knight on H5, watching every square.

our hero claims the enemy rook by landing on A5.

From the dark, Rat pushes the king to F6, and our hero's king takes A6, leaving A5 behind. Rat answers by moving the king from F6 to E6, while our hero slides the king across the board, from A6 to A7.

With dungeon cunning, Rat brings the knight to F4. With a steady hand, our hero brings the king to A8; then rat's king advances from E6 to F6.

our hero advances the king from A8 to B8, and right after that rat sets the pawn on E4, watching every square. our hero captures the enemy pawn: the king leaps from B8 to C7.

Rat's knight reaches E6 and threatens our hero's king.

our hero claims the enemy pawn by landing on C6.

Rat answers by moving the king from F6 to F5, and our hero slides the king across the board, from C6 to D6. With dungeon cunning, Rat brings the knight to G7.

With a steady hand, our hero brings the king to D5, and right after that rat's pawn advances from G5 to G4. our hero advances the king from D5 to D4.

Check from Rat: the knight plants itself on E6.

Without hurry or fear, our hero places the king on C4. From the dark, Rat pushes the pawn to G3, and our hero's king takes D5, leaving C4 behind.

Rat answers by moving the pawn from E4 to E3, while our hero slides the king across the board, from D5 to C4. With dungeon cunning, Rat brings the pawn to G2.

With a steady hand, our hero brings the king to D3. Rat gives check with the knight on F4.

our hero claims the enemy pawn by landing on E3.

Rat sets the knight on E2, watching every square. our hero captures the enemy knight: the king leaps from E3 to E2.

On G1, Rat promotes and gains a reinforcing queen.

our hero's king takes F3, leaving E2 behind. Rat answers by moving the queen from G1 to G8, and our hero slides the king across the board, from F3 to E3.

With dungeon cunning, Rat brings the queen to D8. With a steady hand, our hero brings the king to F3. Check from Rat: the queen plants itself on D3.

our hero advances the king from F3 to F2; then rat sets the king on E5, watching every square. Without hurry or fear, our hero places the king on E1.

Rat's queen reaches E4 and threatens our hero's king.

our hero's king takes D2, leaving E1 behind. Rat answers by moving the queen from E4 to A8, while our hero slides the king across the board, from D2 to D3.

Rat gives check with the queen on D8.

With a steady hand, our hero brings the king to C4; then rat's queen advances from D8 to B6. our hero advances the king from C4 to C3.

Check from Rat: the queen plants itself on E3.

Without hurry or fear, our hero places the king on C4. From the dark, Rat pushes the king to E4, while our hero's king takes B5, leaving C4 behind.

Rat answers by moving the king from E4 to D5, and our hero slides the king across the board, from B5 to A6. With dungeon cunning, Rat brings the king to E5.

With a steady hand, our hero brings the king to B7, and right after that rat's king advances from E5 to F5. our hero advances the king from B7 to C6; then rat sets the queen on E5, watching every square.

Without hurry or fear, our hero places the king on D7. From the dark, Rat pushes the king to G5, and our hero's king takes D8, leaving D7 behind.

Rat answers by moving the queen from E5 to E3, while our hero slides the king across the board, from D8 to D7. With dungeon cunning, Rat brings the queen to E5.

With a steady hand, our hero brings the king to C6; then rat's queen advances from E5 to F4. our hero advances the king from C6 to D5.

Rat gives check with the queen on F7.

Without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the queen to A7, while our hero's king takes D5, leaving E5 behind.

Rat answers by moving the queen from A7 to F2, and our hero slides the king across the board, from D5 to E4. With dungeon cunning, Rat brings the queen to C5.

With a steady hand, our hero brings the king to D3. Rat's queen reaches D6 and threatens our hero's king.

our hero advances the king from D3 to C4; then rat sets the king on F4, watching every square. Without hurry or fear, our hero places the king on B5.

From the dark, Rat pushes the queen to E7, and our hero's king takes C6, leaving B5 behind. Rat answers by moving the queen from E7 to E3, while our hero slides the king across the board, from C6 to D5.

With dungeon cunning, Rat brings the king to G5. With a steady hand, our hero brings the king to C4; then rat's queen advances from E3 to E1.

our hero advances the king from C4 to D3. Rat's queen reaches E2 and threatens our hero's king.

our hero captures the enemy queen: the king leaps from D3 to E2.

Neither our hero nor Rat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 5 s
Moves
139
How it ended
draw
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
23 / 1
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (139 moves) lasted longer than 94% of the games on this floor.

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