Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero's pawn lands on B5 and defeats Rat's rook!
Checkmate! our hero topples Rat and claims victory.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
With dungeon cunning, Rat brings the knight to F6. With a steady hand, our hero brings the pawn to D3; then rat's pawn advances from C5 to C4.
our hero claims the enemy pawn by landing on C4.
Rat sets the knight on D7, watching every square, and without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the king to D8, while our hero's pawn takes F4, leaving F2 behind.
Rat answers by moving the knight from D7 to B6, and our hero slides the pawn across the board, from H2 to H4. A cruel blow: Rat's knight captures our hero's pawn on C4.
With a steady hand, our hero brings the pawn to C3, and right after that rat's knight advances from C4 to D6. our hero advances the king from E1 to D1; then rat sets the knight on F5, watching every square.
Without hurry or fear, our hero places the pawn on H5. Rat's knight falls on G3 and tears the pawn from our hero.
our hero's king takes D2, leaving D1 behind. A cruel blow: Rat's pawn captures our hero's pawn on H5.
our hero slides the king across the board, from D2 to D3, and right after that with dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the pawn to A4; then rat's pawn advances from E7 to E5.
our hero advances the pawn from C3 to C4. Rat's pawn reaches E4 and threatens our hero's king.
Without hurry or fear, our hero places the king on C2. From the dark, Rat pushes the pawn to H4, while our hero's king takes B3, leaving C2 behind.
Rat answers by moving the knight from G3 to H1, and our hero slides the king across the board, from B3 to C3. With dungeon cunning, Rat brings the knight to F2.
With a steady hand, our hero brings the king to C2, and right after that rat's pawn advances from E4 to E3. our hero advances the king from C2 to C3; then rat sets the pawn on H3, watching every square.
Without hurry or fear, our hero places the king on B3. From the dark, Rat pushes the knight to D3, and our hero's king takes C2, leaving B3 behind.
A cruel blow: Rat's knight captures our hero's pawn on F4.
our hero slides the king across the board, from C2 to C3, and right after that with dungeon cunning, Rat brings the knight to H5. With a steady hand, our hero brings the king to D3; then rat's king advances from D8 to E7.
our hero claims the enemy pawn by landing on E3.
Rat sets the king on E8, watching every square, and without hurry or fear, our hero places the king on E4. From the dark, Rat pushes the king to F7, while our hero's king takes D5, leaving E4 behind.
Rat's pawn reaches C6 and threatens our hero's king.
our hero captures the enemy pawn: the king leaps from D5 to C5.
With dungeon cunning, Rat brings the knight to F6. our hero claims the enemy pawn by landing on C6.
Rat's king advances from F7 to E7. our hero advances the king from C6 to B5; then rat sets the knight on D7, watching every square.
our hero claims the enemy pawn by landing on A5.
From the dark, Rat pushes the king to E6, and our hero's king takes B4, leaving A5 behind. Rat answers by moving the king from E6 to F6, while our hero slides the king across the board, from B4 to C3.
With dungeon cunning, Rat brings the pawn to H2. With a steady hand, our hero brings the king to D2; then rat's knight advances from D7 to C5.
our hero advances the king from D2 to E1. Rat gives check with the knight on D3.
our hero captures the enemy knight: the pawn leaps from E2 to D3.
From the dark, Rat pushes the king to G5, while our hero's king takes F1, leaving E1 behind. On H1, Rat promotes and gains a reinforcing rook.
our hero slides the king across the board, from F1 to F2; then with dungeon cunning, Rat brings the rook to H8. With a steady hand, our hero brings the king to G3, and right after that rat's king advances from G5 to H6.
our hero captures the enemy pawn: the king leaps from G3 to G4.
Rat sets the king on G6, watching every square, while without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the rook to A8, and our hero's king takes E5, leaving F4 behind.
Rat's rook reaches A5 and threatens our hero's king.
our hero slides the king across the board, from E5 to D4. Rat's rook falls on A4 and tears the pawn from our hero.
With a steady hand, our hero brings the king to C3; then rat's rook advances from A4 to A5. our hero advances the pawn from D3 to D4, and right after that rat sets the rook on B5, watching every square.
our hero captures the enemy rook: the pawn leaps from C4 to B5.
From the dark, Rat pushes the king to G7, while our hero's king takes C4, leaving C3 behind. Rat answers by moving the king from G7 to F8, and our hero slides the king across the board, from C4 to D5.
With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the pawn to B6, and right after that rat's king advances from G7 to H8.
our hero advances the king from D5 to E6; then rat sets the king on H7, watching every square. Without hurry or fear, our hero places the king on F6.
From the dark, Rat pushes the king to G8, and our hero's king takes G6, leaving F6 behind. Rat answers by moving the king from G8 to H8, while our hero slides the pawn across the board, from B6 to B7.
With dungeon cunning, Rat brings the king to G8. our hero delivers the final mate from B8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 55 s
- Moves
- 103
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 15 / 5
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (103 moves) lasted longer than 83% of the games on this floor.