Battle chronicle

In the depths of Sewers, our hero faces Slug.

Slug advances its queen to H6 and claims our bishop.

Slug's edge closes the game: mate against our hero.

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The battle, move by move

From C1 to H6, our hero's bishop swallows Slug's pawn.

Slug's pawn advances from C3 to C2. our hero advances the king from E1 to F2. Slug gives check with the knight on E4.

Without hurry or fear, our hero places the king on E3. Slug's pawn crowns on C1 and a hostile queen is born.

A clean strike: our hero's king topples the knight on E4.

Slug advances to H6 and claims our bishop.

our hero slides the king across the board, from E4 to D3, and with dungeon cunning, Slug brings the pawn to G3. With a steady hand, our hero brings the king to C4, while slug's queen advances from H6 to G5.

our hero advances the king from C4 to B5, and slug sets the pawn on G2, watching every square. Without hurry or fear, our hero places the king on B6.

Slug gives check with the bishop on C5.

From B6 to C5, our hero's king swallows Slug's bishop.

Slug's queen reaches C1 and threatens our hero's king.

our hero slides the king across the board, from C5 to B6. Check from Slug: the queen plants itself on C6.

With a steady hand, our hero brings the king to A5. Slug gives check with the queen on D5.

our hero advances the king from A5 to B6. Slug's queen reaches C6 and threatens our hero's king.

Without hurry or fear, our hero places the king on A5. Check from Slug: the queen plants itself on D5.

our hero's king takes B4, leaving A5 behind. Slug's pawn crowns on G1 and a hostile queen is born.

our hero slides the king across the board, from B4 to C3. Slug's queen reaches C1 and threatens our hero's king.

With a steady hand, our hero brings the king to B4. Check from Slug: the queen plants itself on D2.

our hero advances the king from B4 to B5, and slug sets the pawn on D6, watching every square. Without hurry or fear, our hero places the king on B6.

From the dark, Slug pushes the pawn to E4, and right after that our hero's king takes B7, leaving B6 behind. Slug answers by moving the queen from C1 to C3; then our hero slides the king across the board, from B7 to B8.

With dungeon cunning, Slug brings the queen to E5. With a steady hand, our hero brings the king to C8, and slug's queen advances from D2 to A5.

our hero advances the king from C8 to B7, while slug sets the queen on F4, watching every square. Without hurry or fear, our hero places the king on C6.

From the dark, Slug pushes the king to F8; then our hero's king takes D7, leaving C6 behind. Slug's queen reaches A4 and threatens our hero's king.

From D7 to E6, our hero's king swallows Slug's pawn.

Mate. Slug closes the net and our hero falls on F7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 47 s
Moves
50
How it ended
checkmate
Captures (hero / opponent)
4 / 1
Material captured (hero / opponent)
8 / 3
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (50 moves) lasted longer than 36% of the games on this floor.

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