Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's queen lands on C6 and defeats Slug's bishop!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
From B2 to C3, our hero's pawn swallows Slug's pawn.
Slug answers by moving the pawn from B5 to B4. A clean strike: our hero's pawn topples the pawn on B4.
Slug advances to A2 and claims our pawn.
With a steady hand, our hero brings the bishop to B2. Slug moves the pawn from C5 to B4 and topples our hero's pawn.
our hero advances the pawn from D2 to D3. Slug advances to G2 and claims our pawn.
Without hurry or fear, our hero places the pawn on F3. From the dark, Slug pushes the king to D7.
A clean strike: our hero's pawn topples the pawn on G4.
Slug answers by moving the king from D7 to E7, and right after that our hero slides the bishop across the board, from B2 to G7. With dungeon cunning, Slug brings the pawn to B3.
A clean strike: our hero's pawn topples the pawn on B3.
Slug's king advances from E7 to E6. our hero advances the pawn from B3 to B4. Slug's pawn crowns on A1 and a hostile knight is born.
A clean strike: our hero's bishop topples the knight on A1.
From the dark, Slug pushes the pawn to B5, and right after that our hero's king takes F2, leaving E1 behind. Slug answers by moving the bishop from G2 to D5; then our hero slides the pawn across the board, from E2 to E3.
With dungeon cunning, Slug brings the bishop to A8. With a steady hand, our hero brings the pawn to H4, and slug's king advances from E6 to E7.
our hero advances the pawn from H4 to H5, while slug sets the king on E6, watching every square. Without hurry or fear, our hero places the pawn on H6.
From the dark, Slug pushes the bishop to D5; then our hero's pawn takes H7, leaving H6 behind. Slug answers by moving the king from E6 to D7.
Promotion: on H8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the bishop to B7. With a steady hand, our hero brings the bishop to G7, while slug's king advances from D7 to C6.
our hero advances the queen from H8 to F8, and slug sets the king on C7, watching every square. By taking the pawn on F7, our hero drives Slug into check.
From the dark, Slug pushes the king to B6, and right after that our hero's queen takes D7, leaving F7 behind. Slug answers by moving the bishop from B7 to C6.
A clean strike: our hero's queen topples the pawn on D6.
With dungeon cunning, Slug brings the king to A6. By taking the bishop on C6, our hero drives Slug into check.
Slug's king advances from A6 to A7. A clean strike: our hero's queen topples the pawn on B5.
Slug sets the king on A8, watching every square, and right after that without hurry or fear, our hero places the bishop on E5. From the dark, Slug pushes the king to A7.
our hero gives check with the queen on C5.
Slug answers by moving the king from A7 to B7. From C7, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to A8. our hero delivers the final mate from B8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 21 s
- Moves
- 55
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 3
- Material captured (hero / opponent)
- 13 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (55 moves) lasted longer than 43% of the games on this floor.