Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero's pawn lands on E6 and defeats Slug's knight!

Checkmate! our hero topples Slug and claims victory.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on B3.

Slug's pawn advances from F7 to F5. From D2 to C3, our hero's pawn swallows Slug's pawn.

Slug sets the pawn on F4, watching every square; then without hurry or fear, our hero places the pawn on F3. From the dark, Slug pushes the knight to B7.

From F3 to E4, our hero's pawn swallows Slug's pawn.

Slug answers by moving the king from E8 to D7; then our hero slides the king across the board, from E1 to D2. With dungeon cunning, Slug brings the king to C8.

With a steady hand, our hero brings the pawn to G3, and slug's knight advances from B7 to D6. A clean strike: our hero's pawn topples the pawn on F4.

Slug sets the king on B7, watching every square, and right after that without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the king to A8; then our hero's pawn takes E5, leaving E4 behind.

Slug answers by moving the knight from D6 to E8, and right after that our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Slug brings the king to B7.

With a steady hand, our hero brings the pawn to F5, while slug's king advances from B7 to A8. our hero advances the pawn from H2 to H4, and slug sets the knight on C7, watching every square.

Without hurry or fear, our hero places the pawn on E7. From the dark, Slug pushes the knight to E6. From F5 to E6, our hero's pawn swallows Slug's knight.

Slug answers by moving the pawn from C5 to C4. Promotion: on E8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to A7. From B3 to C4, our hero's pawn swallows Slug's pawn.

Slug's king advances from A7 to B7. A clean strike: our hero's queen topples the pawn on B5.

Slug sets the king on C7, watching every square, and right after that without hurry or fear, our hero places the pawn on E7. From the dark, Slug pushes the king to B8.

Promotion: on E8, our hero turns a pawn into a queen.

Slug answers by moving the king from B8 to C7. And it is checkmate: our hero ends the game on C6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 42 s
Moves
39
How it ended
checkmate
Captures (hero / opponent)
7 / 0
Material captured (hero / opponent)
11 / 0
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (39 moves) lasted longer than 21% of the games on this floor.

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