Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero's pawn lands on G3 and defeats Slug's knight!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
our hero captures the enemy pawn: the bishop leaps from C1 to H6.
Slug sets the bishop on C5, watching every square. our hero claims the enemy knight by landing on G3.
Slug's bishop falls on G1 and tears the knight from our hero.
our hero's king takes F1, leaving E1 behind. Slug answers by moving the bishop from G1 to A7, while our hero slides the bishop across the board, from H6 to G7.
From the shadows, Backstab. Slug loses a piece to our hero's blade.
With dungeon cunning, Slug brings the bishop to C5. our hero captures the enemy pawn: the bishop leaps from G7 to E5.
Slug's bishop advances from C5 to B4, and right after that our hero advances the king from F1 to E2. Slug sets the bishop on C5, watching every square.
our hero captures the enemy pawn: the bishop leaps from E5 to C3.
From the dark, Slug pushes the bishop to G1. our hero's king takes F1, leaving E2 behind. In that instant, Backstab: one of Slug's pieces vanishes without a trace.
Slug answers by moving the king from E8 to F8. our hero slides the bishop across the board, from C3 to B2, and right after that with dungeon cunning, Slug brings the pawn to D6.
With a steady hand, our hero brings the bishop to A3; then slug's king advances from F8 to G7. our hero advances the pawn from C2 to C3.
Slug sets the pawn on E5, watching every square, and without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the king to F7, while our hero's king takes E2, leaving F1 behind.
Slug answers by moving the king from F7 to E6. our hero slides the king across the board, from E2 to F2; then with dungeon cunning, Slug brings the king to F7.
With a steady hand, our hero brings the king to E3, and right after that slug's king advances from F7 to G7. our hero advances the king from E3 to D2.
Slug sets the king on F6, watching every square, while without hurry or fear, our hero places the king on C2. From the dark, Slug pushes the king to F5, and our hero's bishop takes C1, leaving A3 behind.
Slug answers by moving the king from F5 to E4. our hero slides the bishop across the board, from C1 to G5, and right after that with dungeon cunning, Slug brings the king to D4.
With a steady hand, our hero brings the king to B3; then slug's king advances from D4 to D3. our hero captures the enemy pawn: the bishop leaps from G5 to E7.
Slug sets the king on E4, watching every square. our hero claims the enemy pawn by landing on D6.
From the dark, Slug pushes the king to E3. our hero captures the enemy pawn: the bishop leaps from D6 to E5.
Slug answers by moving the king from E3 to F3. our hero slides the pawn across the board, from C4 to C5; then with dungeon cunning, Slug brings the king to F2.
With a steady hand, our hero brings the pawn to C6, and right after that slug's king advances from F2 to G1. our hero advances the pawn from C6 to C7.
Slug sets the king on G2, watching every square. our hero's pawn crowns on C8 and becomes a queen.
From the dark, Slug pushes the king to G1, and our hero's queen takes C2, leaving C8 behind. Slug answers by moving the king from G1 to F1.
our hero slides the bishop across the board, from E5 to D4, and right after that with dungeon cunning, Slug brings the king to E1. From C3, our hero's bishop forces Slug to defend.
Slug's king advances from E1 to F1, while our hero advances the bishop from C3 to D4. Slug sets the king on E1, watching every square, and without hurry or fear, our hero places the queen on D3.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 10 s
- Moves
- 63
- How it ended
- stalemate
- Captures (hero / opponent)
- 7 / 1
- Material captured (hero / opponent)
- 9 / 3
- First capture
- move 0
- Skills used
- 2
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (63 moves) lasted longer than 55% of the games on this floor.