Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival bishop on F3.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
From C2 to B3, our hero's pawn swallows Slug's knight.
Slug answers by moving the pawn from C3 to C2; then our hero slides the knight across the board, from G1 to E2. Slug advances to G2 and claims our pawn.
With a steady hand, our hero brings the king to F2, and slug's bishop advances from G2 to F3. our hero advances the knight from E2 to G1, while slug sets the bishop on C6, watching every square.
Without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the pawn to F6.
A clean strike: our hero's pawn topples the pawn on G4.
Slug answers by moving the bishop from C6 to A8, and right after that our hero slides the knight across the board, from G1 to F3. With dungeon cunning, Slug brings the king to F8.
With a steady hand, our hero brings the pawn to G5. Slug advances to G5 and claims our pawn.
From F3 to G5, our hero's knight swallows Slug's pawn.
Slug sets the pawn on D5, watching every square; then without hurry or fear, our hero places the knight on H3. From the dark, Slug pushes the pawn to D4.
From H6, our hero's bishop forces Slug to defend.
Slug answers by moving the king from F8 to E8; then our hero slides the bishop across the board, from H6 to G5. With dungeon cunning, Slug brings the king to D7.
With a steady hand, our hero brings the bishop to C1, and slug's bishop advances from A8 to F3. A clean strike: our hero's king topples the bishop on F3.
Slug sets the king on C7, watching every square, and right after that without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the king to D6; then our hero's king takes D2, leaving E2 behind.
Slug answers by moving the king from D6 to D7. From D2 to C2, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to C4. A clean strike: our hero's pawn topples the pawn on C4.
Slug's king advances from D7 to C7. From C4 to B5, our hero's pawn swallows Slug's pawn.
Slug sets the king on B7, watching every square; then without hurry or fear, our hero places the bishop on F4. From the dark, Slug pushes the king to C8, and right after that our hero's king takes B3, leaving C2 behind.
Slug answers by moving the king from C8 to B7; then our hero slides the king across the board, from B3 to C4. In that instant, Backstab: one of Slug's pieces vanishes without a trace.
With dungeon cunning, Slug brings the king to A7, and with a steady hand, our hero brings the king to D5. Slug's king advances from A7 to A8, while our hero advances the king from D5 to C6.
Slug sets the king on A7, watching every square. Without hurry or fear, our hero places the knight on G5; then from the dark, Slug pushes the king to A8.
our hero's knight takes E6, leaving G5 behind, and right after that slug answers by moving the king from A8 to A7. our hero slides the knight across the board, from E6 to C7.
With dungeon cunning, Slug brings the king to B8. our hero gives check with the knight on A6.
Slug's king advances from B8 to A7, and our hero advances the knight from A6 to B4. Slug sets the king on A8, watching every square.
Without hurry or fear, our hero places the knight on D5, and right after that from the dark, Slug pushes the king to A7. From D5 to B6, our hero's knight swallows Slug's pawn.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 48 s
- Moves
- 61
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 12 / 2
- First capture
- move 0
- Skills used
- 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (61 moves) lasted longer than 53% of the games on this floor.