Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero answers with fury: the king leaps from D2 to C1 and captures the enemy rook.

In the end, our hero delivers checkmate and Slug flees the board.

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The battle, move by move

our hero claims the enemy knight by landing on G3.

From the dark, Slug pushes the bishop to C5. our hero captures the enemy pawn: the bishop leaps from C1 to H6.

Slug answers by moving the bishop from C5 to G1, while our hero slides the king across the board, from E1 to F1. With dungeon cunning, Slug brings the pawn to C2.

our hero captures the enemy bishop: the king leaps from F1 to G1.

Slug's pawn advances from E5 to E4. our hero advances the king from G1 to F1, and right after that slug sets the pawn on D5, watching every square.

Without hurry or fear, our hero places the king on E1. From the dark, Slug pushes the king to D7, while our hero's king takes D2, leaving E1 behind.

On C1, Slug promotes and gains a reinforcing rook.

our hero captures the enemy rook: the king leaps from D2 to C1.

With dungeon cunning, Slug brings the pawn to D4. With a steady hand, our hero brings the king to C2, and right after that slug's king advances from D7 to C7.

our hero advances the king from C2 to B3; then slug sets the king on B6, watching every square. Without hurry or fear, our hero places the king on C4.

From the dark, Slug pushes the king to C7. our hero captures the enemy pawn: the king leaps from C4 to D4.

Slug answers by moving the king from C7 to D7. our hero claims the enemy pawn by landing on E4.

With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the king to F4; then slug's king advances from D8 to E8.

our hero claims the enemy pawn by landing on G4.

Slug sets the king on D8, watching every square, and without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the king to E8, while our hero's king takes F4, leaving G5 behind.

Slug answers by moving the king from E8 to D8, and our hero slides the bishop across the board, from H6 to G5. With dungeon cunning, Slug brings the king to C7.

our hero claims the enemy pawn by landing on E7.

Slug's king advances from C7 to B7. our hero advances the king from F4 to G5; then slug sets the king on A6, watching every square.

Without hurry or fear, our hero places the king on F6. From the dark, Slug pushes the king to A7. our hero captures the enemy pawn: the king leaps from F6 to E6.

Slug answers by moving the king from A7 to B7, while our hero slides the king across the board, from E6 to F7. With dungeon cunning, Slug brings the king to B6.

With a steady hand, our hero brings the king to G7; then slug's king advances from B6 to A7. our hero claims the enemy pawn by landing on H7.

Slug sets the king on B7, watching every square, and without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the king to B6, while our hero's pawn takes G5, leaving G4 behind.

Slug answers by moving the king from B6 to A7, and our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Slug brings the king to B6.

With a steady hand, our hero brings the pawn to G7, and right after that slug's king advances from B6 to B7. our hero's pawn crowns on G8 and becomes a queen.

Slug sets the king on B6, watching every square, while without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the king to A7, and our hero's pawn takes G4, leaving G3 behind.

Slug answers by moving the king from A7 to B7, while our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Slug brings the king to B6.

With a steady hand, our hero brings the pawn to G6; then slug's king advances from B6 to C7. our hero advances the pawn from G6 to G7, and right after that slug sets the king on D7, watching every square.

Without hurry or fear, our hero places the queen on F8. From the dark, Slug pushes the king to C6. our hero's pawn crowns on G8 and becomes a queen.

Slug answers by moving the king from C6 to B7, and our hero slides the queen across the board, from G8 to G6. With dungeon cunning, Slug brings the king to C7.

With a steady hand, our hero brings the bishop to H4, and right after that slug's king advances from C7 to D7. From F7, our hero's queen forces Slug to defend.

Slug sets the king on C6, watching every square, while without hurry or fear, our hero places the queen on F5. From the dark, Slug pushes the king to C7, and our hero's queen takes F6, leaving F8 behind.

Slug answers by moving the king from C7 to B8, while our hero slides the queen across the board, from F5 to D7. With dungeon cunning, Slug brings the king to A8.

our hero delivers the final mate from F8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 17 s
Moves
87
How it ended
checkmate
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
18 / 0
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (87 moves) lasted longer than 83% of the games on this floor.

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