Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

our hero's queen lands on B1 and defeats Rat's queen!

Checkmate! our hero topples Rat and claims victory.

Loading…

The battle, move by move

With a steady hand, our hero brings the pawn to H4, while rat's pawn advances from E7 to E6. our hero advances the pawn from G2 to G3, and rat sets the king on F7, watching every square.

Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the pawn to E5, and right after that our hero's pawn takes H5, leaving H4 behind.

Rat answers by moving the pawn from C5 to C4; then our hero slides the pawn across the board, from B2 to B3. With dungeon cunning, Rat brings the king to G8.

From H5 to G6, our hero's pawn swallows Rat's pawn.

Rat's king advances from G8 to G7. our hero advances the pawn from E2 to E3. Rat advances to B3 and claims our pawn.

From C2 to B3, our hero's pawn swallows Rat's pawn.

Rat moves the king from G7 to G6 and topples our hero's pawn.

our hero's pawn takes D4, leaving D2 behind. Rat answers by moving the king from G6 to F6. By taking the pawn on E5, our hero drives Rat into check.

Rat moves the king from F6 to E5 and topples our hero's pawn.

With a steady hand, our hero brings the king to E2, while rat's king advances from E5 to D6. our hero advances the pawn from F2 to F4, and rat sets the knight on E5, watching every square.

By taking the knight on E5, our hero drives Rat into check.

From the dark, Rat pushes the king to D5, and right after that our hero's king takes F3, leaving E2 behind. Rat answers by moving the pawn from C7 to C5; then our hero slides the king across the board, from F3 to E2.

With dungeon cunning, Rat brings the king to C6. With a steady hand, our hero brings the pawn to G5, and rat's king advances from C6 to D5.

our hero advances the pawn from G5 to G6, while rat sets the king on E4, watching every square. Without hurry or fear, our hero places the pawn on G7.

From the dark, Rat pushes the king to F5. Promotion: on G8, our hero turns a pawn into a queen.

Rat answers by moving the king from F5 to E4, and right after that our hero slides the queen across the board, from G8 to D8. With dungeon cunning, Rat brings the pawn to A4.

A clean strike: our hero's queen topples the pawn on D7.

Rat advances to B3 and claims our pawn.

our hero advances the queen from D7 to A7, and rat sets the pawn on B2, watching every square. our hero gives check with the queen on B7.

Rat advances to E5 and claims our pawn.

our hero's king takes D2, leaving E2 behind. Rat answers by moving the king from E5 to F6; then our hero slides the king across the board, from D2 to C2.

Rat's pawn crowns on B1 and a hostile queen is born.

From B7 to B1, our hero's queen swallows Rat's queen.

Rat's king advances from F6 to G5. From G1, our hero's queen forces Rat to defend.

Rat sets the king on F5, watching every square, and right after that without hurry or fear, our hero places the king on D3. From the dark, Rat pushes the king to F6; then our hero's king takes E4, leaving D3 behind.

Rat answers by moving the king from F6 to F7, and right after that our hero slides the king across the board, from E4 to E5. With dungeon cunning, Rat brings the king to E8.

With a steady hand, our hero brings the queen to B1, while rat's king advances from E8 to F7. our hero advances the king from E5 to F5, and rat sets the king on E7, watching every square.

Without hurry or fear, our hero places the queen on B6. From the dark, Rat pushes the king to D7, and right after that our hero's king takes E5, leaving F5 behind.

Rat answers by moving the pawn from C5 to C4; then our hero slides the king across the board, from E5 to D4. With dungeon cunning, Rat brings the pawn to C3.

From D4 to C3, our hero's king swallows Rat's pawn.

Rat's king advances from D7 to E8. our hero advances the king from C3 to D4, while rat sets the king on F7, watching every square.

Without hurry or fear, our hero places the queen on D6. From the dark, Rat pushes the king to E8; then our hero's king takes D5, leaving D4 behind.

Rat answers by moving the king from E8 to F7. Check: our hero tightens the net by bringing the queen to E6.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to E5, while rat's king advances from G7 to H7.

our hero advances the queen from E6 to F6, and rat sets the king on G8, watching every square. Without hurry or fear, our hero places the queen on E7.

From the dark, Rat pushes the king to H8, and right after that our hero's king takes F6, leaving E5 behind. Rat answers by moving the king from H8 to G8.

Mate. our hero's queen on G7 leaves Rat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 28 s
Moves
89
How it ended
checkmate
Captures (hero / opponent)
7 / 5
Material captured (hero / opponent)
17 / 5
First capture
move 5

Floor 1 statistics

Against Rat, heroes have won 43% of 2650 finished games (1127 wins, 428 losses, 1095 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (89 moves) lasted longer than 75% of the games on this floor.

More from floor 1