Battle chronicle
In the depths of Sewers, our hero faces Rat.
Rat moves its king from F6 to G6 and topples our hero's pawn!
Checkmate. Rat defeats our hero on this floor.
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The battle, move by move
our hero advances the pawn from E2 to E4, and rat sets the pawn on E5, watching every square. Without hurry or fear, our hero places the pawn on C4.
From the dark, Rat pushes the king to D8. From B2 to A3, our hero's pawn swallows Rat's pawn.
Rat answers by moving the knight from D7 to B8; then our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the king to E8.
With a steady hand, our hero brings the pawn to H3, and rat's king advances from E8 to F8. our hero advances the pawn from D2 to D3, while rat sets the pawn on G3, watching every square.
From F2 to G3, our hero's pawn swallows Rat's pawn.
From the dark, Rat pushes the knight to D7; then our hero's pawn takes G4, leaving G3 behind. Rat answers by moving the king from F8 to E7, and right after that our hero slides the pawn across the board, from G4 to G5.
With dungeon cunning, Rat brings the knight to B6. With a steady hand, our hero brings the pawn to A3, while rat's king advances from E7 to D6.
our hero advances the king from E1 to D2, and rat sets the king on D7, watching every square. Without hurry or fear, our hero places the king on C2.
From the dark, Rat pushes the king to D8, and right after that our hero's pawn takes H4, leaving H3 behind. Rat answers by moving the knight from B6 to D7; then our hero slides the king across the board, from C2 to D2.
With dungeon cunning, Rat brings the knight to F8. With a steady hand, our hero brings the king to E1, and rat's knight advances from F8 to E6.
our hero advances the king from E1 to E2, while rat sets the king on E8, watching every square. Without hurry or fear, our hero places the king on F3.
From the dark, Rat pushes the king to F7; then our hero's king takes E2, leaving F3 behind. Rat answers by moving the king from F7 to E8, and right after that our hero slides the pawn across the board, from G2 to G3.
With dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the king to F3, while rat's king advances from F8 to F7.
our hero advances the king from F3 to E2, and rat sets the king on E7, watching every square. Without hurry or fear, our hero places the king on D1.
From the dark, Rat pushes the king to D6, and right after that our hero's pawn takes D4, leaving D3 behind. Rat answers by moving the king from D6 to E7; then our hero slides the king across the board, from D1 to D2.
Rat advances to D4 and claims our pawn.
With a steady hand, our hero brings the king to D3. Rat gives check with the knight on C5.
our hero advances the king from D3 to D2, while rat sets the king on F8, watching every square. Without hurry or fear, our hero places the pawn on G4.
From the dark, Rat pushes the king to G7; then our hero's pawn takes H5, leaving H4 behind. Rat answers by moving the king from G7 to H8.
From H5 to G6, our hero's pawn swallows Rat's pawn.
Rat captures the pawn on E4 and puts our hero in check.
With a steady hand, our hero brings the king to E1, while rat's knight advances from E4 to C5. From G7, our hero's pawn forces Rat to defend.
Rat moves the king from H8 to G7 and topples our hero's pawn.
Without hurry or fear, our hero places the pawn on G6. Rat's knight reaches D3 and threatens our hero's king.
our hero's king takes F1, leaving E1 behind. Rat answers by moving the pawn from C6 to C5; then our hero slides the king across the board, from F1 to G1.
With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the king to H2, and rat's knight advances from D3 to F2.
our hero advances the king from H2 to G3. Check from Rat: the knight plants itself on E4.
Without hurry or fear, our hero places the king on G2. From the dark, Rat pushes the pawn to D3; then our hero's king takes H2, leaving G2 behind.
Rat answers by moving the pawn from D3 to D2, and right after that our hero slides the king across the board, from H2 to H3. With dungeon cunning, Rat brings the king to G7.
With a steady hand, our hero brings the king to G2, while rat's knight advances from E4 to G5. our hero advances the king from G2 to F1, and rat sets the king on F8, watching every square.
Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the king to G8, and right after that our hero's king takes E2, leaving F2 behind.
Rat answers by moving the king from G8 to F8. A clean strike: our hero's king topples the pawn on D2.
With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the king to D3. Check from Rat: the pawn plants itself on E4.
our hero advances the king from D3 to C3, while rat sets the knight on F3, watching every square. Without hurry or fear, our hero places the king on B3.
Rat's knight reaches D4 and threatens our hero's king.
our hero's king takes B2, leaving B3 behind. Rat answers by moving the king from E7 to F6, and right after that our hero slides the king across the board, from B2 to C1.
With dungeon cunning, Rat brings the king to G5. With a steady hand, our hero brings the king to D1, while rat's knight advances from D4 to E6.
our hero advances the pawn from G6 to G7. Rat moves the knight from E6 to G7 and topples our hero's pawn.
Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the king to H4, and right after that our hero's king takes F2, leaving E2 behind.
Rat's pawn reaches E3 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on E3.
With dungeon cunning, Rat brings the king to G5. With a steady hand, our hero brings the king to E4, and rat's pawn advances from C7 to C6.
our hero advances the king from E4 to F3, while rat sets the knight on F5, watching every square. Without hurry or fear, our hero places the king on E4.
From the dark, Rat pushes the knight to G7; then our hero's king takes F3, leaving E4 behind. Rat answers by moving the king from G5 to G6, and right after that our hero slides the king across the board, from F3 to E4.
With dungeon cunning, Rat brings the knight to E6. With a steady hand, our hero brings the king to E5, while rat's king advances from G6 to F7.
our hero advances the king from E5 to E4, and rat sets the king on F6, watching every square. Without hurry or fear, our hero places the king on F3.
Rat's knight reaches G5 and threatens our hero's king.
our hero's king takes F2, leaving F3 behind. Rat answers by moving the knight from G5 to F7; then our hero slides the king across the board, from F2 to F3.
With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the king to E4. Rat's knight reaches D6 and threatens our hero's king.
our hero advances the king from E4 to F4, while rat sets the king on E6, watching every square. Without hurry or fear, our hero places the king on G5.
Rat moves the knight from D6 to C4 and topples our hero's pawn.
our hero's king takes G6, leaving G5 behind. Rat answers by moving the king from E6 to D5, and right after that our hero slides the king across the board, from G6 to F6.
With dungeon cunning, Rat brings the knight to B6. With a steady hand, our hero brings the king to F5. Rat advances to A4 and claims our pawn.
our hero advances the king from F5 to F6, and rat sets the pawn on C4, watching every square. Without hurry or fear, our hero places the king on F5.
From the dark, Rat pushes the knight to B6, and right after that our hero's king takes F6, leaving F5 behind. Rat gives check with the knight on D7.
our hero slides the king across the board, from F6 to F5, while with dungeon cunning, Rat brings the knight to F8. With a steady hand, our hero brings the king to G5, and rat's knight advances from F8 to D7.
our hero advances the king from G5 to G6, while rat sets the pawn on A4, watching every square. Without hurry or fear, our hero places the pawn on G5.
From the dark, Rat pushes the king to D6; then our hero's king takes H6, leaving G6 behind. Rat answers by moving the king from D6 to E5, and right after that our hero slides the pawn across the board, from G5 to G6.
With dungeon cunning, Rat brings the knight to B6. With a steady hand, our hero brings the king to H5, while rat's pawn advances from C6 to C5.
our hero advances the king from H5 to H6, and rat sets the knight on D5, watching every square. Without hurry or fear, our hero places the king on H7.
From the dark, Rat pushes the knight to E3, and right after that our hero's king takes G7, leaving H7 behind. Rat's knight reaches F5 and threatens our hero's king.
our hero slides the king across the board, from G7 to H8, while with dungeon cunning, Rat brings the knight to G3. With a steady hand, our hero brings the king to G8, and rat's knight advances from G3 to F1.
our hero advances the king from G8 to H8, while rat sets the king on F6, watching every square. Without hurry or fear, our hero places the king on H7.
From the dark, Rat pushes the knight to G3; then our hero's king takes G8, leaving H7 behind. Rat answers by moving the knight from G3 to F5, and right after that our hero slides the king across the board, from G8 to H8.
With dungeon cunning, Rat brings the knight to E3. With a steady hand, our hero brings the king to G8. Rat advances to G6 and claims our pawn.
our hero advances the king from G8 to F8, and rat sets the king on G5, watching every square. Without hurry or fear, our hero places the king on E7.
From the dark, Rat pushes the king to G6, and right after that our hero's king takes E6, leaving E7 behind. Rat answers by moving the king from G6 to H6; then our hero slides the king across the board, from E6 to F7.
With dungeon cunning, Rat brings the knight to D5. With a steady hand, our hero brings the king to G8, and rat's king advances from H6 to G6.
our hero advances the king from G8 to H8, while rat sets the king on F6, watching every square. Without hurry or fear, our hero places the king on H7.
From the dark, Rat pushes the king to E5; then our hero's king takes G6, leaving H7 behind. Rat answers by moving the king from E5 to D4, and right after that our hero slides the king across the board, from G6 to F5.
Check from Rat: the knight plants itself on E7.
With a steady hand, our hero brings the king to E6, while rat's pawn advances from C4 to C3.
our hero falls to Rat's mate. The dungeon does not forgive.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 5 s
- Moves
- 234
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 7
- Material captured (hero / opponent)
- 5 / 7
- First capture
- move 2
Floor 1 statistics
Against Rat, heroes have won 43% of 2648 finished games (1126 wins, 428 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (234 moves) lasted longer than 100% of the games on this floor.