Battle chronicle
The duel begins: our hero against Slug on floor 2.
Slug advances its king to H3 and claims our queen.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero's pawn takes H3, leaving H2 behind. Slug answers by moving the bishop from C3 to A5. our hero claims the enemy pawn by landing on G4.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to G5; then slug's knight advances from F6 to G4.
our hero advances the pawn from G5 to G6, and right after that slug sets the pawn on E3, watching every square. our hero captures the enemy pawn: the pawn leaps from G6 to F7.
After toppling the pawn on D2, Slug threatens our hero's king.
our hero claims the enemy bishop by landing on D2.
After toppling the pawn on F2, Slug threatens our hero's king.
our hero slides the king across the board, from E1 to D1. On F1, Slug promotes and gains a reinforcing queen.
With a steady hand, our hero brings the bishop to E1, and right after that slug's pawn advances from D6 to D5. our hero advances the rook from A1 to C1; then slug sets the king on E7, watching every square.
our hero's pawn crowns on F8 and becomes a queen.
Slug's queen falls on F8 and tears the queen from our hero.
From H4, our hero's bishop forces Slug to defend.
Slug answers by moving the king from E7 to D7, while our hero slides the bishop across the board, from H4 to E1. Slug's knight reaches F2 and threatens our hero's king.
our hero captures the enemy knight: the bishop leaps from E1 to F2.
Slug's queen advances from F8 to A8. our hero advances the bishop from F2 to E1, and right after that slug sets the queen on A5, watching every square.
our hero captures the enemy pawn: the pawn leaps from A2 to B3.
From the dark, Slug pushes the king to D6, while our hero's pawn takes G4, leaving G2 behind. Slug answers by moving the queen from A5 to C3, and our hero slides the pawn across the board, from G4 to G5.
With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the pawn to G6, and right after that slug's queen advances from C3 to E3.
our hero advances the pawn from G6 to G7. Check from Slug: the queen plants itself on D4.
Without hurry or fear, our hero places the bishop on D2. After toppling the knight on G1, Slug threatens our hero's king.
our hero's bishop takes E1, leaving D2 behind. Slug answers by moving the king from C7 to D7. our hero's pawn crowns on G8 and becomes a queen.
With dungeon cunning, Slug brings the queen to H1. With a steady hand, our hero brings the queen to H8.
A cruel blow: Slug's queen captures our hero's queen on H8.
our hero advances the pawn from E2 to E4, and right after that slug sets the pawn on B4, watching every square. our hero captures the enemy pawn: the pawn leaps from E4 to D5.
In that instant, Backstab: one of Slug's pieces vanishes without a trace.
Check from Slug: the queen plants itself on D4.
our hero's bishop takes D2, leaving E1 behind, and slug answers by moving the queen from D4 to E3. our hero captures the enemy queen: the bishop leaps from D2 to E3.
With dungeon cunning, Slug brings the king to D6. our hero claims the enemy pawn by landing on B6.
Slug's king falls on D5 and tears the pawn from our hero.
our hero advances the bishop from B6 to D8, while slug sets the king on D6, watching every square. Without hurry or fear, our hero places the bishop on H4, and from the dark, Slug pushes the king to E5.
our hero's bishop takes D8, leaving H4 behind, while slug answers by moving the king from E5 to D6. our hero slides the bishop across the board, from D8 to H4.
With dungeon cunning, Slug brings the king to E6; then with a steady hand, our hero brings the bishop to E1. Slug's king advances from E6 to F7, and right after that our hero advances the pawn from C2 to C4.
Slug sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on C5, while from the dark, Slug pushes the king to E7.
our hero's pawn takes C6, leaving C5 behind, and slug answers by moving the king from E7 to E8. our hero slides the pawn across the board, from C6 to C7.
With dungeon cunning, Slug brings the king to D7. our hero's pawn crowns on C8 and becomes a queen.
Slug's king advances from D7 to D6; then our hero advances the queen from C8 to F5. Slug sets the king on E7, watching every square.
Without hurry or fear, our hero places the queen on C8, and from the dark, Slug pushes the king to F6. our hero's queen takes H3, leaving C8 behind, while slug answers by moving the king from F6 to G6.
our hero slides the rook across the board, from C1 to C8. With dungeon cunning, Slug brings the king to G7; then with a steady hand, our hero brings the rook to A8.
Slug's king advances from G7 to G6, and right after that our hero advances the rook from A8 to A1. Slug sets the king on F7, watching every square.
our hero captures the enemy pawn: the bishop leaps from E1 to B4.
From the dark, Slug pushes the king to G8. our hero's bishop takes A3, leaving B4 behind, and slug answers by moving the king from G8 to F7.
our hero slides the pawn across the board, from B3 to B4. With dungeon cunning, Slug brings the king to E8, and right after that with a steady hand, our hero brings the pawn to B5.
Slug's king advances from E8 to D8; then our hero advances the pawn from B5 to B6. Slug sets the king on E8, watching every square.
Without hurry or fear, our hero places the pawn on B7, and from the dark, Slug pushes the king to F7. our hero's pawn crowns on B8 and becomes a queen.
Slug answers by moving the king from F7 to F6, and right after that our hero slides the queen across the board, from B8 to H2. With dungeon cunning, Slug brings the king to F7; then with a steady hand, our hero brings the pawn to B4.
Slug's king advances from F7 to E8, and right after that our hero advances the pawn from B4 to B5. Slug sets the king on D8, watching every square.
Without hurry or fear, our hero places the pawn on B6, while from the dark, Slug pushes the king to E8. our hero's pawn takes B7, leaving B6 behind, and slug answers by moving the king from E8 to F7.
our hero's pawn crowns on B8 and becomes a queen.
With dungeon cunning, Slug brings the king to F6, and right after that with a steady hand, our hero brings the queen to B1. Slug's king advances from F6 to G5; then our hero advances the queen from H3 to H8.
Slug sets the king on G4, watching every square. Without hurry or fear, our hero places the queen on A2, and from the dark, Slug pushes the king to F3.
our hero's bishop takes C1, leaving A3 behind, while slug answers by moving the king from F3 to G4. our hero slides the queen across the board, from H8 to H1.
With dungeon cunning, Slug brings the king to G3. Check: our hero tightens the net by bringing the queen to G1.
Slug's king advances from G3 to F3. our hero gives check with the queen on F1.
Slug sets the king on G3, watching every square. From G2, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to H4. Check: our hero tightens the net by bringing the queen to H3.
Slug's king falls on H3 and tears the queen from our hero.
our hero slides the king across the board, from D1 to E1. With dungeon cunning, Slug brings the king to H4, and right after that with a steady hand, our hero brings the bishop to H6.
Slug's king advances from H4 to G4; then our hero advances the bishop from H6 to D2. Slug sets the king on H4, watching every square.
Without hurry or fear, our hero places the queen on C2, and from the dark, Slug pushes the king to H5. our hero's queen takes D3, leaving C2 behind, while slug answers by moving the king from H5 to H4.
our hero slides the queen across the board, from D3 to E3. With dungeon cunning, Slug brings the king to H5.
our hero gives check with the queen on F3.
Slug's king advances from H5 to H4. From H3, our hero's queen forces Slug to defend.
Slug's king falls on H3 and tears the queen from our hero.
Without hurry or fear, our hero places the queen on D1, while from the dark, Slug pushes the king to G2. our hero gives check with the queen on E2.
Slug answers by moving the king from G2 to G3; then our hero slides the queen across the board, from E2 to F1. With dungeon cunning, Slug brings the king to H4.
Check: our hero tightens the net by bringing the queen to H1.
Slug's king advances from H4 to G4; then our hero advances the queen from H1 to F1. Slug sets the king on H4, watching every square.
Without hurry or fear, our hero places the queen on G1, and from the dark, Slug pushes the king to H3. Check: our hero tightens the net by bringing the queen to F1.
Slug answers by moving the king from H3 to H4.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 54 s
- Moves
- 162
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 8
- Material captured (hero / opponent)
- 21 / 42
- First capture
- move 1
- Skills used
- 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (162 moves) lasted longer than 99% of the games on this floor.