Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero's king lands on E7 and defeats Slug's queen!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

our hero slides the king across the board, from E1 to F2. Slug's bishop reaches D4 and threatens our hero's king.

With a steady hand, our hero brings the king to E1. Slug moves the bishop from D4 to G1 and topples our hero's knight.

our hero advances the pawn from D2 to D4. our hero activates Backstab and silently removes a threat from Slug.

Slug advances to C2 and claims our pawn.

Without hurry or fear, our hero places the bishop on H6. Slug's pawn crowns on C1 and a hostile rook is born.

A clean strike: our hero's bishop topples the rook on C1.

Check from Slug: the bishop plants itself on F2.

From E1 to F2, our hero's king swallows Slug's bishop.

Slug gives check with the knight on E4.

With a steady hand, our hero brings the king to E1. Slug's pawn advances from F7 to F6, and our hero advances the king from E1 to F1.

Check from Slug: the knight plants itself on G3.

Without hurry or fear, our hero places the king on E1, and right after that from the dark, Slug pushes the king to D7. our hero's king takes D1, leaving E1 behind.

Slug moves the pawn from C5 to D4 and topples our hero's pawn.

our hero slides the bishop across the board, from C1 to A3. With dungeon cunning, Slug brings the knight to F1, and with a steady hand, our hero brings the king to C1.

Slug's pawn advances from G4 to G3, while our hero advances the king from C1 to B1. Slug sets the king on C6, watching every square.

Without hurry or fear, our hero places the king on A1; then from the dark, Slug pushes the pawn to G2. A clean strike: our hero's bishop topples the pawn on D6.

Slug answers by moving the pawn from D4 to D3, and our hero slides the bishop across the board, from D6 to B8. With dungeon cunning, Slug brings the pawn to D2, while with a steady hand, our hero brings the bishop to H2.

Slug's pawn crowns on G1 and a hostile knight is born.

From H2 to G1, our hero's bishop swallows Slug's knight.

Slug sets the pawn on F5, watching every square. A clean strike: our hero's bishop topples the pawn on B6.

Slug's pawn crowns on D1 and a hostile queen is born.

our hero's king takes A2, leaving A1 behind; then slug answers by moving the king from C6 to D5. our hero slides the king across the board, from A2 to A3.

With dungeon cunning, Slug brings the queen to C2, and with a steady hand, our hero brings the king to B4. From the shadows, Backstab. Slug loses a piece to our hero's blade.

Slug's queen reaches B1 and threatens our hero's king.

our hero advances the king from B4 to A5. Slug sets the queen on D1, watching every square; then without hurry or fear, our hero places the bishop on C7.

Slug gives check with the queen on D2.

our hero's king takes A6, leaving A5 behind. Slug's queen reaches D3 and threatens our hero's king.

our hero slides the king across the board, from A6 to B7, while with dungeon cunning, Slug brings the knight to D2. With a steady hand, our hero brings the bishop to B6, and slug's knight advances from D2 to C4.

our hero advances the bishop from B6 to F2. Slug's queen reaches B3 and threatens our hero's king.

Without hurry or fear, our hero places the king on C8. Check from Slug: the knight plants itself on B6.

our hero's king takes D8, leaving C8 behind, while slug answers by moving the pawn from F5 to F4. our hero slides the king across the board, from D8 to E8, and with dungeon cunning, Slug brings the queen to B4.

With a steady hand, our hero brings the king to F7. Check from Slug: the queen plants itself on E7.

A clean strike: our hero's king topples the queen on E7.

Slug sets the king on C6, watching every square; then without hurry or fear, our hero places the king on F7. From the dark, Slug pushes the knight to D5, and right after that our hero's king takes G6, leaving F7 behind.

Slug answers by moving the king from C6 to D6. our hero slides the king across the board, from G6 to G5, while with dungeon cunning, Slug brings the king to E5.

With a steady hand, our hero brings the king to G4, and slug's knight advances from D5 to C3. our hero advances the bishop from F2 to B6.

Slug sets the king on E4, watching every square, and right after that without hurry or fear, our hero places the king on H5. From the dark, Slug pushes the king to D3; then our hero's bishop takes A5, leaving B6 behind.

Slug answers by moving the pawn from F4 to F3. A clean strike: our hero's bishop topples the knight on C3.

Slug advances to C3 and claims our bishop.

With a steady hand, our hero brings the king to G5, while slug's king advances from C3 to B3. our hero advances the king from G5 to F5.

Slug sets the king on C3, watching every square; then without hurry or fear, our hero places the king on E5. From the dark, Slug pushes the king to D2, and right after that our hero's king takes E4, leaving E5 behind.

Slug answers by moving the king from D2 to E2. our hero slides the king across the board, from E4 to E5, while with dungeon cunning, Slug brings the king to F2.

With a steady hand, our hero brings the king to F4. In that instant, Backstab: one of Slug's pieces vanishes without a trace.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 24 s
Moves
93
How it ended
draw
Captures (hero / opponent)
7 / 4
Material captured (hero / opponent)
25 / 8
First capture
move 2
Skills used
3

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (93 moves) lasted longer than 87% of the games on this floor.

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