Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival bishop on G3.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
our hero slides the bishop across the board, from C1 to B2, while with dungeon cunning, Slug brings the bishop to E5. With a steady hand, our hero brings the pawn to E3, and slug's pawn advances from C5 to C4.
our hero advances the pawn from G2 to G3, while slug sets the knight on D5, watching every square. Without hurry or fear, our hero places the bishop on A3.
Slug moves the bishop from E5 to G3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the bishop on G3.
Slug answers by moving the pawn from F7 to F6. From A3 to D6, our hero's bishop swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to B4. With a steady hand, our hero brings the king to D1, while slug's knight advances from D5 to F4.
our hero advances the king from D1 to C1, and slug sets the pawn on C3, watching every square. A clean strike: our hero's pawn topples the pawn on C3.
From the dark, Slug pushes the knight to H3. From C3 to B4, our hero's pawn swallows Slug's pawn.
Slug answers by moving the knight from H3 to G5; then our hero slides the king across the board, from C1 to B2. With dungeon cunning, Slug brings the pawn to B5.
From B2 to B3, our hero's king swallows Slug's pawn.
Slug's king advances from E8 to D7. our hero advances the bishop from D6 to F4, while slug sets the knight on H3, watching every square.
Without hurry or fear, our hero places the king on C3. From the dark, Slug pushes the king to E6; then our hero's king takes D4, leaving C3 behind.
Slug answers by moving the king from E6 to F5, and right after that our hero slides the bishop across the board, from F4 to H6. With dungeon cunning, Slug brings the knight to F2.
With a steady hand, our hero brings the king to C5, while slug's king advances from F5 to E5. From C5 to B5, our hero's king swallows Slug's pawn.
Slug sets the knight on D3, watching every square; then without hurry or fear, our hero places the king on C4. Check from Slug: the knight plants itself on B2.
our hero's king takes C3, leaving C4 behind. Slug gives check with the knight on D1.
our hero slides the king across the board, from C3 to B3, while with dungeon cunning, Slug brings the knight to F2. With a steady hand, our hero brings the pawn to B5, and slug's knight advances from F2 to D3.
our hero advances the pawn from B5 to B6. Slug gives check with the knight on C5.
Without hurry or fear, our hero places the king on B4. Slug's knight reaches D3 and threatens our hero's king.
our hero's king takes B5, leaving B4 behind. Slug answers by moving the king from E5 to E6, and right after that our hero slides the pawn across the board, from B6 to B7.
With dungeon cunning, Slug brings the knight to B2. Promotion: on B8, our hero turns a pawn into a queen.
Slug's king advances from E6 to F7. our hero gives check with the queen on C7.
Slug sets the king on G6, watching every square; then without hurry or fear, our hero places the bishop on F4. From the dark, Slug pushes the knight to D3, and right after that our hero's queen takes C4, leaving C7 behind.
Slug answers by moving the knight from D3 to E1. By taking the pawn on E4, our hero drives Slug into check.
With dungeon cunning, Slug brings the king to G7. From E7, our hero's queen forces Slug to defend.
Slug's king advances from G7 to G8. A clean strike: our hero's queen topples the pawn on F6.
Slug sets the knight on F3, watching every square, and right after that without hurry or fear, our hero places the bishop on H6. From the dark, Slug pushes the knight to E1.
Mate. our hero's queen on G7 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 27 s
- Moves
- 69
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 10 / 1
- First capture
- move 4
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 64% of the games on this floor.