Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival knight on B3.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

From A2 to B3, our hero's pawn swallows Slug's knight.

Slug moves the pawn from C3 to B2 and topples our hero's pawn.

A clean strike: our hero's bishop topples the pawn on B2.

Slug's pawn advances from F7 to F5. our hero advances the pawn from D2 to D3. Slug moves the pawn from E4 to D3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on D3.

From the dark, Slug pushes the king to E7, and right after that our hero's pawn takes F3, leaving F2 behind. Slug answers by moving the king from E7 to E6; then our hero slides the pawn across the board, from G2 to G3.

With dungeon cunning, Slug brings the pawn to F4. From G3 to F4, our hero's pawn swallows Slug's pawn.

Slug's pawn advances from C5 to C4. A clean strike: our hero's pawn topples the pawn on C4.

Slug sets the king on D7, watching every square. From C4 to B5, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the king to C8; then our hero's pawn takes D4, leaving D3 behind. Slug answers by moving the king from C8 to D8, and right after that our hero slides the pawn across the board, from D4 to D5.

With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the pawn to F5, while slug's king advances from E7 to F7.

our hero advances the king from E1 to E2, and slug sets the king on G8, watching every square. Without hurry or fear, our hero places the pawn on F6.

From the dark, Slug pushes the king to F8, and right after that our hero's king takes E3, leaving E2 behind. Slug answers by moving the king from F8 to F7; then our hero slides the king across the board, from E3 to F4.

With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the king to F5, and slug's king advances from G8 to F7.

our hero advances the bishop from B2 to C3, while slug sets the king on E8, watching every square. Without hurry or fear, our hero places the king on E6.

From the dark, Slug pushes the king to F8. A clean strike: our hero's king topples the pawn on D6.

Slug answers by moving the king from F8 to F7, and right after that our hero slides the king across the board, from D6 to C6. With dungeon cunning, Slug brings the king to G6.

A clean strike: our hero's king topples the pawn on B6.

Slug's king advances from G6 to G5. our hero advances the pawn from D5 to D6, and slug sets the king on H6, watching every square.

Without hurry or fear, our hero places the pawn on D7. From the dark, Slug pushes the king to H5. Promotion: on D8, our hero turns a pawn into a queen.

Slug answers by moving the king from H5 to H6; then our hero slides the pawn across the board, from F6 to F7. With dungeon cunning, Slug brings the king to H5.

Promotion: on F8, our hero turns a pawn into a queen.

Slug's king advances from H5 to G6. our hero gives check with the queen on D6.

Slug sets the king on H7, watching every square. Mate. our hero's queen on F7 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 7 s
Moves
57
How it ended
checkmate
Captures (hero / opponent)
8 / 2
Material captured (hero / opponent)
10 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (57 moves) lasted longer than 46% of the games on this floor.

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