Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
A cruel blow: Slug's king captures our hero's queen on C7.
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
our hero claims the enemy knight by landing on B3.
Slug answers by moving the pawn from F7 to F5. our hero captures the enemy pawn: the pawn leaps from D2 to C3.
With dungeon cunning, Slug brings the pawn to B4. our hero claims the enemy pawn by landing on B4.
Slug's king advances from E8 to D7. our hero captures the enemy pawn: the pawn leaps from B4 to C5.
A cruel blow: Slug's pawn captures our hero's pawn on C5.
Without hurry or fear, our hero places the bishop on G5. From the dark, Slug pushes the bishop to B7, and our hero's pawn takes A4, leaving A2 behind.
A cruel blow: Slug's bishop captures our hero's pawn on G2.
our hero slides the pawn across the board, from A4 to A5, and right after that with dungeon cunning, Slug brings the bishop to B7. With a steady hand, our hero brings the bishop to D2; then slug's king advances from D7 to C6.
our hero advances the pawn from B3 to B4, and right after that slug sets the bishop on A6, watching every square. our hero captures the enemy pawn: the pawn leaps from B4 to C5.
From the dark, Slug pushes the king to B5, while our hero's king takes F1, leaving E1 behind. Slug answers by moving the pawn from D6 to D5, and our hero slides the king across the board, from F1 to E2.
With dungeon cunning, Slug brings the king to C4. With a steady hand, our hero brings the pawn to C6. Slug's king reaches D4 and threatens our hero's king.
our hero advances the king from E2 to E1; then slug sets the pawn on F4, watching every square. Without hurry or fear, our hero places the pawn on C7.
From the dark, Slug pushes the king to E5. Check: our hero tightens the net by bringing the bishop to C3.
Slug answers by moving the pawn from D5 to D4. our hero captures the pawn on D4 and leaves Slug in check.
Slug's king falls on D4 and tears the bishop from our hero.
our hero's pawn crowns on C8 and becomes a queen.
A cruel blow: Slug's bishop captures our hero's queen on C8.
our hero advances the pawn from A5 to A6, and right after that slug sets the pawn on G3, watching every square. Without hurry or fear, our hero places the pawn on A7.
From the dark, Slug pushes the pawn to G2. our hero's pawn crowns on A8 and becomes a queen.
On G1, Slug promotes and gains a reinforcing queen.
our hero slides the king across the board, from E1 to D2; then with dungeon cunning, Slug brings the king to C5. With a steady hand, our hero brings the queen to F3.
Check from Slug: the queen plants itself on D4.
our hero advances the king from D2 to E1. Slug gives check with the queen on E5.
Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the queen to E4. our hero captures the enemy queen: the queen leaps from F3 to E4.
Slug answers by moving the king from C5 to B5. our hero claims the enemy pawn by landing on F4.
With dungeon cunning, Slug brings the king to B6. With a steady hand, our hero brings the pawn to B3; then slug's bishop advances from C8 to E6.
our hero advances the pawn from B3 to B4, and right after that slug sets the king on B7, watching every square. From E4, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to C8, while our hero's pawn takes B5, leaving B4 behind. Slug answers by moving the bishop from E6 to F5.
our hero gives check with the queen on C6.
With dungeon cunning, Slug brings the king to B8. With a steady hand, our hero brings the pawn to B6, and right after that slug's bishop advances from F5 to C2.
our hero advances the pawn from B6 to B7; then slug sets the bishop on B1, watching every square. our hero gives check with the queen on C7.
Slug's king falls on C7 and tears the queen from our hero.
our hero's pawn crowns on B8 and becomes a queen.
A cruel blow: Slug's king captures our hero's queen on B8.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 48 s
- Moves
- 72
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 6
- Material captured (hero / opponent)
- 18 / 32
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1565 finished games (623 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (72 moves) lasted longer than 69% of the games on this floor.