Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

With an adventurer's precision, our hero takes the rival bishop on C3.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

our hero claims the enemy bishop by landing on C3.

Slug answers by moving the pawn from G4 to G3. our hero captures the enemy pawn: the pawn leaps from F2 to G3.

A cruel blow: Slug's pawn captures our hero's pawn on C2.

With a steady hand, our hero brings the pawn to G4, and right after that slug's king advances from E8 to D8. our hero advances the pawn from G4 to G5; then slug sets the knight on H5, watching every square.

Without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the knight to F6. our hero captures the enemy knight: the pawn leaps from G5 to F6.

Slug answers by moving the pawn from E4 to E3, while our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Slug brings the king to C7.

With a steady hand, our hero brings the pawn to G6; then slug's king advances from C7 to D8. our hero claims the enemy pawn by landing on F7.

Slug sets the pawn on D5, watching every square. our hero's pawn crowns on F8 and becomes a queen.

From the dark, Slug pushes the king to D7, while our hero's pawn takes H3, leaving H2 behind. Slug answers by moving the pawn from D5 to D4.

our hero captures the enemy pawn: the pawn leaps from C3 to D4.

With dungeon cunning, Slug brings the king to C6. our hero claims the enemy pawn by landing on C5.

Slug's pawn falls on C5 and tears the pawn from our hero.

our hero advances the pawn from H3 to H4; then slug sets the king on B7, watching every square. Without hurry or fear, our hero places the pawn on H5.

From the dark, Slug pushes the king to A6, and our hero's pawn takes F7, leaving F6 behind. Slug answers by moving the pawn from C5 to C4, while our hero slides the queen across the board, from F8 to E8.

With dungeon cunning, Slug brings the pawn to B4. our hero's pawn crowns on F8 and becomes a queen.

Slug's king advances from A6 to B7. our hero advances the queen from F8 to F6, and right after that slug sets the king on A7, watching every square.

From E7, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to B8. our hero delivers the final mate from F8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 21 s
Moves
41
How it ended
checkmate
Captures (hero / opponent)
6 / 2
Material captured (hero / opponent)
10 / 2
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1566 finished games (624 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (41 moves) lasted longer than 22% of the games on this floor.

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