Battle chronicle

The duel begins: our hero against Rat on floor 1.

Rat advances its pawn to B2 and claims our pawn.

Rat's edge closes the game: mate against our hero.

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The battle, move by move

our hero slides the pawn across the board, from E2 to E4. A cruel blow: Rat's pawn captures our hero's pawn on B2.

With a steady hand, our hero brings the pawn to D4. On B1, Rat promotes and gains a reinforcing queen.

our hero advances the king from E1 to D2. A cruel blow: Rat's queen captures our hero's pawn on A2.

Without hurry or fear, our hero places the king on E1. From the dark, Rat pushes the queen to C4, and our hero's pawn takes C3, leaving C2 behind.

After toppling the pawn on C3, Rat threatens our hero's king.

our hero slides the king across the board, from E1 to D1, and right after that with dungeon cunning, Rat brings the knight to F6. With a steady hand, our hero brings the pawn to F4; then rat's queen advances from C3 to E3.

our hero advances the king from D1 to C2. After toppling the pawn on E4, Rat threatens our hero's king.

Without hurry or fear, our hero places the king on B2. Rat's queen reaches E2 and threatens our hero's king.

our hero's king takes B3, leaving B2 behind. Check from Rat: the pawn plants itself on C4.

our hero slides the king across the board, from B3 to A4. Checkmate: Rat finishes our hero on A2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
58 s
Moves
22
How it ended
checkmate
Captures (hero / opponent)
0 / 4
Material captured (hero / opponent)
0 / 4
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (22 moves) lasted longer than 9% of the games on this floor.

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