Battle chronicle
Yeray D. draws pieces against Spider. The dungeon watches in silence.
Yeray D. answers with fury: the king leaps from G5 to H4 and captures the enemy knight.
Neither Yeray D. nor Spider claims victory. A draw on the board.
Loading…
The battle, move by move
Without hurry or fear, Yeray D. places the king on E2. Spider gives check with the knight on G3.
From E2 to E3, Yeray D.'s king swallows Spider's pawn.
Spider's knight reaches F5 and threatens Yeray D.'s king.
Yeray D. slides the king across the board, from E3 to D3, while with dungeon cunning, Spider brings the knight to H4. From D3 to C3, Yeray D.'s king swallows Spider's pawn.
Spider's pawn advances from A6 to A5. Yeray D. advances the king from C3 to D3, while spider sets the knight on G8, watching every square.
Without hurry or fear, Yeray D. places the king on E4. From the dark, Spider pushes the king to F8.
A clean strike: Yeray D.'s king topples the pawn on E5.
Spider answers by moving the pawn from C7 to C6, and right after that yeray D. slides the king across the board, from E5 to F4. Spider's pawn reaches G5 and threatens Yeray D.'s king.
A clean strike: Yeray D.'s king topples the pawn on G5.
Spider's king advances from F8 to F7. From G5 to H4, Yeray D.'s king swallows Spider's knight.
Spider sets the pawn on E6, watching every square; then without hurry or fear, Yeray D. places the king on G4. From the dark, Spider pushes the pawn to E5, and right after that yeray D.'s king takes F5, leaving G4 behind.
Spider answers by moving the knight from G8 to F6. A clean strike: Yeray D.'s king topples the pawn on E5.
With dungeon cunning, Spider brings the knight to G8. With a steady hand, Yeray D. brings the king to D6, and spider's king advances from F7 to F6.
A clean strike: Yeray D.'s king topples the pawn on C6.
Spider sets the pawn on A3, watching every square, and right after that without hurry or fear, Yeray D. places the king on B5. From the dark, Spider pushes the knight to H6.
A clean strike: Yeray D.'s king topples the pawn on A5.
Spider answers by moving the pawn from A3 to A2, and right after that yeray D. slides the king across the board, from A5 to A4. With dungeon cunning, Spider brings the knight to F5.
With a steady hand, Yeray D. brings the king to A3, while spider's knight advances from F5 to G7. From A3 to A2, Yeray D.'s king swallows Spider's pawn.
The duel ends in a draw: Yeray D. and Spider withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 43 s
- Moves
- 39
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 11 / 0
- First capture
- move 1
Floor 3 statistics
Against Spider, heroes have won 43% of 957 finished games (412 wins, 153 losses, 392 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.
This game (39 moves) lasted longer than 23% of the games on this floor.