Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival queen on E3.

Spider falls to our hero's mate. The legend grows.

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The battle, move by move

Without hurry or fear, our hero places the pawn on H3. From the dark, Spider pushes the pawn to A3, and right after that our hero's pawn takes H4, leaving H3 behind.

Spider answers by moving the pawn from C3 to C2; then our hero slides the king across the board, from E1 to E2. With dungeon cunning, Spider brings the king to F8.

With a steady hand, our hero brings the king to E1, and spider's pawn advances from A6 to A5. our hero advances the king from E1 to E2.

Spider's pawn crowns on C1 and a hostile bishop is born.

Without hurry or fear, our hero places the king on D1. Spider's pawn reaches E2 and threatens our hero's king.

A clean strike: our hero's king topples the bishop on C1.

Spider's pawn crowns on E1 and a hostile queen is born.

our hero slides the king across the board, from C1 to C2, and with dungeon cunning, Spider brings the pawn to F5. With a steady hand, our hero brings the king to B3, while spider's queen advances from E1 to A1.

our hero advances the king from B3 to A4, and spider sets the pawn on E3, watching every square. Without hurry or fear, our hero places the pawn on H5.

From the dark, Spider pushes the pawn to F4, and right after that our hero's pawn takes H6, leaving H5 behind. Spider answers by moving the queen from A1 to C1; then our hero slides the pawn across the board, from H6 to H7.

With dungeon cunning, Spider brings the pawn to E4. Promotion: on H8, our hero turns a pawn into a queen.

Spider's king advances from F8 to F7. our hero advances the queen from H8 to H4. Spider's queen reaches C2 and threatens our hero's king.

From A4 to A3, our hero's king swallows Spider's pawn.

Check from Spider: the queen plants itself on C1.

our hero's king takes A4, leaving A3 behind. Spider answers by moving the pawn from E3 to E2, and right after that our hero slides the queen across the board, from H4 to G4.

With dungeon cunning, Spider brings the queen to E3. our hero gives check with the queen on F5.

Spider's king advances from F7 to G7. From E5, our hero's queen forces Spider to defend.

Spider sets the king on F8, watching every square. A clean strike: our hero's king topples the pawn on A5.

Spider's queen reaches D2 and threatens our hero's king.

our hero's king takes A6, leaving A5 behind. Check from Spider: the queen plants itself on D3.

our hero slides the king across the board, from A6 to A7. Spider gives check with the queen on A3.

With a steady hand, our hero brings the king to B7. Spider's queen reaches B3 and threatens our hero's king.

our hero advances the king from B7 to C7, while spider sets the king on E8, watching every square. From E5 to E4, our hero's queen swallows Spider's pawn.

Spider gives check with the queen on C3.

our hero's king takes B7, leaving C7 behind. Spider answers by moving the pawn from F4 to F3. From E4 to F3, our hero's queen swallows Spider's pawn.

With dungeon cunning, Spider brings the queen to E3. A clean strike: our hero's queen topples the queen on E3.

Spider's king advances from E8 to D7. From E3 to E2, our hero's queen swallows Spider's pawn.

Spider sets the pawn on E6, watching every square; then without hurry or fear, our hero places the king on B8. From the dark, Spider pushes the king to E7, and right after that our hero's king takes C7, leaving B8 behind.

Spider answers by moving the pawn from E6 to E5. By taking the pawn on E5, our hero drives Spider into check.

With dungeon cunning, Spider brings the king to F7. our hero gives check with the queen on F5.

Spider's king advances from F7 to E7. our hero advances the king from C7 to C6, while spider sets the king on D8, watching every square.

our hero delivers the final mate from D7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 26 s
Moves
71
How it ended
checkmate
Captures (hero / opponent)
8 / 0
Material captured (hero / opponent)
18 / 0
First capture
move 6

Floor 3 statistics

Against Spider, heroes have won 43% of 951 finished games (409 wins, 153 losses, 389 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (71 moves) lasted longer than 65% of the games on this floor.

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